Bugfixes. Optimizations/refactor. Add redis for player-cache. Add docker files. Replace sqlite dep. Single-Calc for existing players. Game-Metrics in JSON.

This commit is contained in:
MaxJa4
2024-01-21 00:49:20 +01:00
parent 069d76520e
commit 16d782fbe8
41 changed files with 1154 additions and 203 deletions

View File

@@ -7,6 +7,7 @@ import (
"github.com/gin-gonic/gin"
"gorm.io/gorm"
"gorm.io/gorm/clause"
"internal/cache"
"log"
"net/http"
"os"
@@ -37,24 +38,36 @@ func GetPlayersByClanHTML(c *gin.Context) {
if err := models.DB.
Where("clan_id = ?", utils.StringToUint(clanId)).
Find(&players).Error; err != nil {
c.String(http.StatusBadRequest, "")
log.Fatal(err)
return
}
file, err := os.ReadFile("./templates/player_list_item.html")
if err != nil {
c.String(http.StatusBadRequest, "")
log.Fatal(err)
return
}
playerItem := string(file)
game, err := GetActiveGame(c)
if err != nil {
c.String(http.StatusBadRequest, "")
log.Fatal(err)
return
}
var htmlOptions string
for _, player := range players {
var score string
if val, err := GetCacheByPlayerIDGorm(player.ID, 0); err != nil {
score = "----"
if val, err := cache.GetScore(player.ID, game.Tag); err != nil || val == -1.0 {
score = "<i class=\"bi bi-dash me-2\" style=\"margin-left:0.7rem;\"></i>"
} else {
score = utils.FloatToString(val)
score = fmt.Sprintf("%.2f", val)
}
htmlOptions += fmt.Sprintf(playerItem, player.Name, score, player.ID, player.ID)
htmlOptions += fmt.Sprintf(playerItem, player.Name, score, utils.UintToString(player.ID)+"?game_tag="+game.Tag, player.ID, player.ID)
}
c.Header("Content-Type", "text/html")