Bugfixes. Optimizations/refactor. Add redis for player-cache. Add docker files. Replace sqlite dep. Single-Calc for existing players. Game-Metrics in JSON.
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@@ -38,8 +38,8 @@
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const playerName = addPlayerModal.querySelector('#playerName');
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const clanName = addPlayerModal.querySelector('#playerClanName');
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const errorDiv = addPlayerModal.querySelector('.error-message');
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const homeClanListIndex = document.getElementById('home-clan').selectedIndex;
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const oppClanListIndex = document.getElementById('opponent-clan').selectedIndex;
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const homeClanList = document.getElementById('home-clan');
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const oppClanList = document.getElementById('opponent-clan');
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function validateInput() {
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if (playerName.value.length < 1) {
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@@ -50,8 +50,8 @@
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return true;
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}
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function createSubmitPlayerHandler(modalEvent) {
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return function submitPlayerHandler(e) {
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function createSubmitPlayerHandler(_) {
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return function submitPlayerHandler(_) {
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if (!validateInput())
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return;
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@@ -74,7 +74,7 @@
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return response.text();
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})
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.then(() => {
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const sameClan = homeClanListIndex === oppClanListIndex;
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const sameClan = homeClanList.selectedIndex === oppClanList.selectedIndex;
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if (playerList.id === 'home-player-list' || sameClan)
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htmx.ajax('GET', '/players_html', {target: '#home-player-list', values: {"clan_id": getSelectedClanId("home-clan")}});
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if (playerList.id === 'opponent-player-list' || sameClan)
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@@ -98,7 +98,7 @@
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clanName.value = selectedClan.innerText;
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});
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addPlayerModal.addEventListener('hidden.bs.modal', event => {
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addPlayerModal.addEventListener('hidden.bs.modal', _ => {
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submitButton.removeEventListener('click', submitPlayerHandler);
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playerName.value = "";
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