Add input validation and error handling for clan+player modals.

This commit is contained in:
MaxJa4
2024-01-17 21:08:18 +01:00
parent 5af0f437b0
commit 331f725959
7 changed files with 361 additions and 183 deletions

View File

@@ -13,9 +13,10 @@
<label for="playerClanName">Clan-Name</label>
</div>
<div class="form-floating">
<input type="text" class="form-control form-control-lg" id="playerName" placeholder="Spieler-Name">
<input type="text" class="form-control form-control-lg" id="playerName" placeholder="Spieler-Name" required>
<label for="playerName">Spieler-Name</label>
</div>
<div class="error-message text-danger fs-5 badge" style="display: none;"></div>
</div>
<div class="modal-footer">
<button type="submit" name="submit" class="btn btn-lg btn-primary">Hinzufügen</button>
@@ -29,43 +30,76 @@
document.addEventListener('DOMContentLoaded', function() {
const addPlayerModal = document.getElementById('addPlayerModal');
const addPlayerModalBS = new bootstrap.Modal('#addPlayerModal');
let submitPlayerHandler = null;
let playerList = null;
let selectedClan = null;
const submitButton = addPlayerModal.querySelector('button[name="submit"]');
const playerName = addPlayerModal.querySelector('#playerName');
const clanName = addPlayerModal.querySelector('#playerClanName');
const errorDiv = editPlayerModal.querySelector('.error-message');
const homeClanListIndex = document.getElementById('home-clan').selectedIndex;
const oppClanListIndex = document.getElementById('opponent-clan').selectedIndex;
function validateInput() {
if (playerName.value.length < 1) {
playerName.classList.add('is-invalid');
return false;
}
playerName.classList.remove('is-invalid');
return true;
}
function createSubmitPlayerHandler(modalEvent) {
return function submitPlayerHandler(e) {
if (!validateInput())
return;
const clanId = parseInt(selectedClan.value);
fetch("/player", {
method: "POST",
body: JSON.stringify({
name: playerName.value,
clan_id: clanId
}),
headers: {
"Content-type": "application/json; charset=UTF-8"
}
})
.then(() => {
const sameClan = homeClanListIndex === oppClanListIndex;
if (playerList.id === 'home-player-list' || sameClan)
htmx.ajax('GET', '/players_html', {target: '#home-player-list', values: {"clan_id": getSelectedClanId("home-clan")}});
if (playerList.id === 'opponent-player-list' || sameClan)
htmx.ajax('GET', '/players_html', {target: '#opponent-player-list', values: {"clan_id": getSelectedClanId("opponent-clan")}});
addPlayerModalBS.hide();
}).catch((error) => {
errorDiv.innerText = error.message;
errorDiv.style.display = 'block';
});
}
}
if (addPlayerModal) {
addPlayerModal.addEventListener('show.bs.modal', event => {
const [playerList, otherPlayerList] = getPlayerLists(event);
const selectedClan = getSelectedClan(event);
const playerName = addPlayerModal.querySelector('#playerName');
const clanName = addPlayerModal.querySelector('#playerClanName');
submitPlayerHandler = createSubmitPlayerHandler(event);
submitButton.addEventListener('click', submitPlayerHandler);
[playerList, _] = getPlayerLists(event);
selectedClan = getSelectedClan(event);
clanName.value = selectedClan.innerText;
const clanId = parseInt(selectedClan.value);
const homeClanListIndex = document.getElementById('home-clan').selectedIndex;
const oppClanListIndex = document.getElementById('opponent-clan').selectedIndex;
});
const submitButton = addPlayerModal.querySelector('button[name="submit"]');
submitButton.addEventListener('click', function () {
fetch("/player", {
method: "POST",
body: JSON.stringify({
name: playerName.value,
clan_id: clanId
}),
headers: {
"Content-type": "application/json; charset=UTF-8"
}
})
.then(() => {
const sameClan = homeClanListIndex === oppClanListIndex;
if (playerList.id === 'home-player-list' || sameClan)
htmx.ajax('GET', '/players_html', {target: '#home-player-list', values: {"clan_id": getSelectedClanId("home-clan")}});
if (playerList.id === 'opponent-player-list' || sameClan)
htmx.ajax('GET', '/players_html', {target: '#opponent-player-list', values: {"clan_id": getSelectedClanId("opponent-clan")}});
addPlayerModal.addEventListener('hidden.bs.modal', event => {
submitButton.removeEventListener('click', submitPlayerHandler);
addPlayerModalBS.hide();
playerName.value = "";
clanName.value = "";
}).catch((error) => {
throw new Error(error)
});
}, { once: true });
playerName.value = "";
clanName.value = "";
errorDiv.innerText = "";
errorDiv.style.display = 'none';
playerName.classList.remove('is-invalid');
});
}
});