Optimizations. User-Role handling in templates and routes.

This commit is contained in:
MaxJa4
2024-01-21 17:24:29 +01:00
parent 8edbbb4347
commit 4aae0896aa
14 changed files with 221 additions and 119 deletions

24
auth.go
View File

@@ -46,7 +46,7 @@ func hashPassword(password string) (string, error) {
return string(hashedPassword), nil return string(hashedPassword), nil
} }
func AuthRequired() gin.HandlerFunc { func ReaderAuthRequired() gin.HandlerFunc {
return func(c *gin.Context) { return func(c *gin.Context) {
auth, okAuth := session.GetAuthenticated(c) auth, okAuth := session.GetAuthenticated(c)
username, okUser := session.GetUsername(c) username, okUser := session.GetUsername(c)
@@ -60,6 +60,20 @@ func AuthRequired() gin.HandlerFunc {
} }
} }
func AuthorAuthRequired() gin.HandlerFunc {
return func(c *gin.Context) {
auth, okAuth := session.GetAuthenticated(c)
username, okUser := session.GetUsername(c)
if !okAuth || !okUser || !auth || !controllers.IsUserEnabled(username) || controllers.GetUserRole(username) == models.ReaderRole {
redirectToLogin(c)
return
}
c.Next()
}
}
func AdminAuthRequired() gin.HandlerFunc { func AdminAuthRequired() gin.HandlerFunc {
return func(c *gin.Context) { return func(c *gin.Context) {
auth, okAuth := session.GetAuthenticated(c) auth, okAuth := session.GetAuthenticated(c)
@@ -74,14 +88,6 @@ func AdminAuthRequired() gin.HandlerFunc {
} }
} }
func isUserAdmin(c *gin.Context) bool {
username, ok := session.GetUsername(c)
if !ok {
return false
}
return controllers.IsUserAdmin(username)
}
func redirectToLogin(c *gin.Context) { func redirectToLogin(c *gin.Context) {
if err := session.InvalidateSession(c); err != nil { if err := session.InvalidateSession(c); err != nil {
log.Fatal(err) log.Fatal(err)

View File

@@ -20,12 +20,17 @@ type UpdateCacheInput struct {
Score float32 `json:"score" gorm:"default:-1.0"` Score float32 `json:"score" gorm:"default:-1.0"`
} }
// GetCacheByPlayerID GET /cache/:player_id?game_tag=TAG // GetCacheByPlayerID GET /cache/:player_id
func GetCacheByPlayerID(c *gin.Context) { func GetCacheByPlayerID(c *gin.Context) {
playerId := utils.StringToUint(c.Param("player_id")) playerId := utils.StringToUint(c.Param("player_id"))
gameTag := c.Request.URL.Query().Get("game_tag")
val, err := cache.GetScore(playerId, gameTag) game, err := GetActiveGame(c)
if err != nil {
c.JSON(http.StatusBadRequest, gin.H{"error": "No active game available!"})
return
}
val, err := cache.GetScore(playerId, game.Tag)
if err != nil { if err != nil {
c.JSON(http.StatusBadRequest, gin.H{"error": "Record not found!"}) c.JSON(http.StatusBadRequest, gin.H{"error": "Record not found!"})
} else { } else {
@@ -91,11 +96,11 @@ func DeleteAllCaches(c *gin.Context) {
} }
} }
// GetScoreByPlayerID GET /score/:player_id?game_tag=TAG // GetScoreByPlayerID GET /score/:player_id
func GetScoreByPlayerID(c *gin.Context) { func GetScoreByPlayerID(c *gin.Context) {
var player models.Player var player models.Player
var gameTag = c.Request.URL.Query().Get("game_tag")
var playerId = utils.StringToUint(c.Param("player_id")) var playerId = utils.StringToUint(c.Param("player_id"))
if err := models.DB. if err := models.DB.
Model(&models.Player{}). Model(&models.Player{}).
Where("id = ?", playerId). Where("id = ?", playerId).
@@ -105,11 +110,17 @@ func GetScoreByPlayerID(c *gin.Context) {
return return
} }
score, err := cache.GetScore(player.ID, gameTag) game, err := GetActiveGame(c)
if err != nil {
c.JSON(http.StatusBadRequest, gin.H{"error": "No active game available!"})
return
}
score, err := cache.GetScore(player.ID, game.Tag)
if err != nil || score == -1 { if err != nil || score == -1 {
score = utils.CalcPlayerScore(player.Name, gameTag) score = utils.CalcPlayerScore(player.Name, game.Tag)
if score == score && score != -1 { // not NaN if score == score && score != -1 { // not NaN
if err := cache.SetScore(player.ID, gameTag, score); err != nil { if err := cache.SetScore(player.ID, game.Tag, score); err != nil {
log.Fatal(err) log.Fatal(err)
} }
} }

View File

@@ -7,10 +7,10 @@ import (
"github.com/gin-gonic/gin" "github.com/gin-gonic/gin"
"gorm.io/gorm" "gorm.io/gorm"
"gorm.io/gorm/clause" "gorm.io/gorm/clause"
"html/template"
"internal/cache" "internal/cache"
"log" "log"
"net/http" "net/http"
"os"
) )
type AddPlayerInput struct { type AddPlayerInput struct {
@@ -44,14 +44,6 @@ func GetPlayersByClanHTML(c *gin.Context) {
return return
} }
file, err := os.ReadFile("./templates/player_list_item.html")
if err != nil {
c.String(http.StatusBadRequest, "")
log.Fatal(err)
return
}
playerItem := string(file)
game, err := GetActiveGame(c) game, err := GetActiveGame(c)
if err != nil { if err != nil {
c.String(http.StatusBadRequest, "") c.String(http.StatusBadRequest, "")
@@ -59,19 +51,37 @@ func GetPlayersByClanHTML(c *gin.Context) {
return return
} }
var htmlOptions string scores, err := cache.GetScores(players, game.Tag)
for _, player := range players { if err != nil {
var score string c.String(http.StatusBadRequest, "")
if val, err := cache.GetScore(player.ID, game.Tag); err != nil || val == -1.0 { log.Fatal(err)
score = "<i class=\"bi bi-dash me-2\" style=\"margin-left:0.7rem;\"></i>"
} else {
score = fmt.Sprintf("%.2f", val)
}
htmlOptions += fmt.Sprintf(playerItem, player.Name, score, utils.UintToString(player.ID)+"?game_tag="+game.Tag, player.ID, player.ID)
} }
c.Header("Content-Type", "text/html") userRole := GetUserRoleByCtx(c)
c.String(http.StatusOK, htmlOptions)
var data []map[string]interface{}
for i, player := range players {
score := scores[i]
var scoreStr string
if score == -1.0 {
scoreStr = "<i class=\"bi bi-dash me-2\" style=\"margin-left:0.7rem;\"></i>"
} else {
scoreStr = fmt.Sprintf("%.2f", score)
}
data = append(data, map[string]interface{}{
"PlayerName": player.Name,
"Score": template.HTML(scoreStr),
"PlayerID": player.ID,
"UserRole": userRole,
})
}
err = utils.PlayerItemTemplate.Execute(c.Writer, data)
if err != nil {
log.Fatal(err)
}
} }
// AddPlayer POST /player // AddPlayer POST /player

View File

@@ -2,7 +2,9 @@ package controllers
import ( import (
"InfantrySkillCalculator/models" "InfantrySkillCalculator/models"
"github.com/gin-gonic/gin"
"log" "log"
"session"
) )
func CreateUser(username string, hashedPassword string, enabled bool, usedCode string) { func CreateUser(username string, hashedPassword string, enabled bool, usedCode string) {
@@ -56,6 +58,23 @@ func IsUserEnabled(username string) bool {
return user.Enabled return user.Enabled
} }
func GetUserRole(username string) models.Role {
var user models.User
err := models.DB.Where("username = ?", username).First(&user).Error
if err != nil {
log.Fatal(err)
}
return user.UserRole
}
func GetUserRoleByCtx(c *gin.Context) models.Role {
username, ok := session.GetUsername(c)
if !ok {
return models.ReaderRole
}
return GetUserRole(username)
}
func IsUserAdmin(username string) bool { func IsUserAdmin(username string) bool {
var user models.User var user models.User
err := models.DB.Where("username = ?", username).First(&user).Error err := models.DB.Where("username = ?", username).First(&user).Error

View File

@@ -41,6 +41,34 @@ func GetScore(playerId uint, gameTag string) (float32, error) {
} }
} }
func GetScores(players []models.Player, gameTag string) ([]float32, error) {
vals, err := models.Cache.Pipelined(ctx, func(pipe redis.Pipeliner) error {
for _, p := range players {
key := GetPlayerCacheKey(p.ID, gameTag)
pipe.Get(ctx, key)
}
return nil
})
if err != nil && !errors.Is(err, redis.Nil) {
return nil, err
}
var scores []float32
for _, val := range vals {
score, err := val.(*redis.StringCmd).Float32()
if errors.Is(err, redis.Nil) { // cache miss
score = -1
err = nil
} else if err != nil { // cache error
score = -1
}
scores = append(scores, score)
}
return scores, nil
}
func DeleteScore(playerId uint, gameTag string) error { func DeleteScore(playerId uint, gameTag string) error {
key := GetPlayerCacheKey(playerId, gameTag) key := GetPlayerCacheKey(playerId, gameTag)
return models.Cache.Del(ctx, key).Err() return models.Cache.Del(ctx, key).Err()

71
main.go
View File

@@ -12,13 +12,9 @@ import (
"os" "os"
) )
var mainPageTemplates *template.Template
var loginPageTemplates *template.Template
var registerPageTemplates *template.Template
func init() { func init() {
var err error var err error
mainPageTemplates, err = template.ParseFiles( utils.MainPageTemplates, err = template.ParseFiles(
"./templates/index.html", "./templates/index.html",
"./templates/components/home_clan_bar.html", "./templates/components/home_clan_bar.html",
"./templates/components/opp_clan_bar.html", "./templates/components/opp_clan_bar.html",
@@ -38,7 +34,7 @@ func init() {
log.Fatal(err) log.Fatal(err)
} }
loginPageTemplates, err = template.ParseFiles( utils.LoginPageTemplates, err = template.ParseFiles(
"./templates/login.html", "./templates/login.html",
"./templates/components/header.html", "./templates/components/header.html",
) )
@@ -46,7 +42,7 @@ func init() {
log.Fatal(err) log.Fatal(err)
} }
registerPageTemplates, err = template.ParseFiles( utils.RegisterPageTemplates, err = template.ParseFiles(
"./templates/register.html", "./templates/register.html",
"./templates/components/header.html", "./templates/components/header.html",
) )
@@ -54,6 +50,13 @@ func init() {
log.Fatal(err) log.Fatal(err)
} }
utils.PlayerItemTemplate, err = template.ParseFiles(
"./templates/player_list_item.html",
)
if err != nil {
log.Fatal(err)
}
controllers.LoadMetrics() controllers.LoadMetrics()
} }
@@ -68,8 +71,10 @@ func main() {
log.Fatal(err) log.Fatal(err)
} }
router.LoadHTMLGlob("templates/**/*") router.LoadHTMLGlob("templates/**/*")
protected := router.Group("/") reader := router.Group("/")
protected.Use(AuthRequired()) reader.Use(ReaderAuthRequired())
author := router.Group("/")
author.Use(AuthorAuthRequired())
admin := router.Group("/admin") admin := router.Group("/admin")
admin.Use(AdminAuthRequired()) admin.Use(AdminAuthRequired())
@@ -89,7 +94,11 @@ func main() {
gin.LoggerWithWriter(utils.GinWriter, "/static"), gin.LoggerWithWriter(utils.GinWriter, "/static"),
gin.Recovery(), gin.Recovery(),
) )
protected.Use( reader.Use(
gin.LoggerWithWriter(utils.GinWriter),
gin.Recovery(),
)
author.Use(
gin.LoggerWithWriter(utils.GinWriter), gin.LoggerWithWriter(utils.GinWriter),
gin.Recovery(), gin.Recovery(),
) )
@@ -106,33 +115,33 @@ func main() {
router.GET("/register", registerPage) router.GET("/register", registerPage)
router.POST("/register", registerPost) router.POST("/register", registerPost)
protected.GET("/", mainPage) reader.GET("/", mainPage)
protected.GET("/clans", controllers.GetAllClans) reader.GET("/clans", controllers.GetAllClans)
protected.GET("/clans_html", controllers.GetAllClansHTML) reader.GET("/clans_html", controllers.GetAllClansHTML)
protected.GET("/clan/:id", controllers.GetClanByID) reader.GET("/clan/:id", controllers.GetClanByID)
protected.POST("/clan", controllers.AddClan) author.POST("/clan", controllers.AddClan)
protected.PATCH("/clan/:id", controllers.UpdateClanByID) author.PATCH("/clan/:id", controllers.UpdateClanByID)
protected.DELETE("/clan/:id", controllers.DeleteClanByID) author.DELETE("/clan/:id", controllers.DeleteClanByID)
protected.GET("/players", controllers.GetAllPlayers) reader.GET("/players", controllers.GetAllPlayers)
protected.GET("/players_html", controllers.GetPlayersByClanHTML) reader.GET("/players_html", controllers.GetPlayersByClanHTML)
protected.GET("/player/:id", controllers.GetPlayerByID) reader.GET("/player/:id", controllers.GetPlayerByID)
protected.GET("/playerid/:name", controllers.GetPlayerIDByName) reader.GET("/playerid/:name", controllers.GetPlayerIDByName)
protected.POST("/player", controllers.AddPlayer) author.POST("/player", controllers.AddPlayer)
protected.PATCH("/player/:id", controllers.UpdatePlayerByID) author.PATCH("/player/:id", controllers.UpdatePlayerByID)
protected.DELETE("/player/:id", controllers.DeletePlayerByID) author.DELETE("/player/:id", controllers.DeletePlayerByID)
protected.GET("/cache/:player_id", controllers.GetCacheByPlayerID) reader.GET("/cache/:player_id", controllers.GetCacheByPlayerID)
protected.GET("/score/:player_id", controllers.GetScoreByPlayerID) reader.GET("/score/:player_id", controllers.GetScoreByPlayerID)
protected.POST("/score/:player_name", controllers.GetScoreByPlayerName) reader.POST("/score/:player_name", controllers.GetScoreByPlayerName)
protected.GET("/game", controllers.GetGames) reader.GET("/game", controllers.GetGames)
protected.GET("/game_html", controllers.GetGamesHTML) reader.GET("/game_html", controllers.GetGamesHTML)
protected.GET("/settings", controllers.GetSettings) reader.GET("/settings", controllers.GetSettings)
protected.PATCH("/settings", controllers.UpdateSettings) reader.PATCH("/settings", controllers.UpdateSettings)
admin.DELETE("/clear_cache", controllers.DeleteAllCaches) admin.DELETE("/clear_cache", controllers.DeleteAllCaches)
admin.DELETE("/purge_players", controllers.DeleteAllPlayers) admin.DELETE("/purge_players", controllers.DeleteAllPlayers)

View File

@@ -2,6 +2,7 @@ package main
import ( import (
"InfantrySkillCalculator/controllers" "InfantrySkillCalculator/controllers"
"InfantrySkillCalculator/utils"
"github.com/gin-gonic/gin" "github.com/gin-gonic/gin"
"log" "log"
"net/http" "net/http"
@@ -10,10 +11,10 @@ import (
func mainPage(c *gin.Context) { func mainPage(c *gin.Context) {
data := map[string]interface{}{ data := map[string]interface{}{
"isAdmin": isUserAdmin(c), "UserRole": controllers.GetUserRoleByCtx(c),
} }
err := mainPageTemplates.Execute(c.Writer, data) err := utils.MainPageTemplates.Execute(c.Writer, data)
if err != nil { if err != nil {
log.Fatal(err) log.Fatal(err)
} }
@@ -25,7 +26,7 @@ func loginPage(c *gin.Context) {
return return
} }
err := loginPageTemplates.Execute(c.Writer, nil) err := utils.LoginPageTemplates.Execute(c.Writer, nil)
if err != nil { if err != nil {
log.Fatal(err) log.Fatal(err)
} }
@@ -64,7 +65,7 @@ func registerPage(c *gin.Context) {
return return
} }
err := registerPageTemplates.Execute(c.Writer, nil) err := utils.RegisterPageTemplates.Execute(c.Writer, nil)
if err != nil { if err != nil {
log.Fatal(err) log.Fatal(err)
} }

View File

@@ -9,7 +9,7 @@
<button class="btn btn-lg btn-outline-secondary text-secondary-emphasis me-2" data-bs-toggle="modal" data-bs-target="#settingsModal"> <button class="btn btn-lg btn-outline-secondary text-secondary-emphasis me-2" data-bs-toggle="modal" data-bs-target="#settingsModal">
<i class="bi bi-gear-fill"></i> <i class="bi bi-gear-fill"></i>
</button> </button>
{{ if .isAdmin }} {{ if (eq .UserRole "ADMIN") }}
<div class="dropdown"> <div class="dropdown">
<button class="btn btn-lg btn-outline-secondary text-secondary-emphasis dropdown-toggle" type="button" data-bs-toggle="dropdown"> <button class="btn btn-lg btn-outline-secondary text-secondary-emphasis dropdown-toggle" type="button" data-bs-toggle="dropdown">
<i class="bi bi-tools"></i> <i class="bi bi-tools"></i>

View File

@@ -10,15 +10,17 @@
<option disabled selected value>Auswählen...</option> <option disabled selected value>Auswählen...</option>
<!-- Options will be loaded dynamically --> <!-- Options will be loaded dynamically -->
</select> </select>
<button class="btn btn-lg btn-outline-secondary text-danger bg-secondary-subtle" type="button" id="home-delete" data-bs-toggle="modal" data-bs-list="#home-clan" data-bs-target="#deleteClanModal" disabled> {{ if not (eq .UserRole "READER") }}
<i class="bi bi-trash3" data-bs-toggle="tooltip" data-bs-title="Clan löschen"></i> <button class="btn btn-lg btn-outline-secondary text-danger bg-secondary-subtle" type="button" id="home-delete" data-bs-toggle="modal" data-bs-list="#home-clan" data-bs-target="#deleteClanModal" disabled>
</button> <i class="bi bi-trash3" data-bs-toggle="tooltip" data-bs-title="Clan löschen"></i>
<button class="btn btn-lg btn-outline-secondary text-primary bg-secondary-subtle" type="button" data-bs-toggle="modal" data-bs-list="#home-clan" data-bs-target="#editClanModal" id="home-edit" disabled> </button>
<i class="bi bi-pencil-fill" data-bs-toggle="tooltip" data-bs-title="Clan bearbeiten"></i> <button class="btn btn-lg btn-outline-secondary text-primary bg-secondary-subtle" type="button" data-bs-toggle="modal" data-bs-list="#home-clan" data-bs-target="#editClanModal" id="home-edit" disabled>
</button> <i class="bi bi-pencil-fill" data-bs-toggle="tooltip" data-bs-title="Clan bearbeiten"></i>
<button class="btn btn-lg btn-outline-secondary text-success" type="button" data-bs-toggle="modal" data-bs-list="#home-clan" data-bs-target="#addClanModal" id="home-add"> </button>
<i class="bi bi-plus-lg" data-bs-toggle="tooltip" data-bs-title="Clan hinzufügen"></i> <button class="btn btn-lg btn-outline-secondary text-success" type="button" data-bs-toggle="modal" data-bs-list="#home-clan" data-bs-target="#addClanModal" id="home-add">
</button> <i class="bi bi-plus-lg" data-bs-toggle="tooltip" data-bs-title="Clan hinzufügen"></i>
</button>
{{ end }}
</div> </div>
</div> </div>
</div> </div>

View File

@@ -15,10 +15,12 @@
<i class="bi bi-square fs-4" data-bs-toggle="tooltip" data-bs-title="Nichts auswählen"></i> <i class="bi bi-square fs-4" data-bs-toggle="tooltip" data-bs-title="Nichts auswählen"></i>
</button> </button>
</div> </div>
<br> {{ if not (eq .UserRole "READER") }}
<button type="button" class="btn btn-outline-secondary text-success px-3 mt-2 bg-secondary-subtle" id="home-player-add" data-bs-toggle="modal" data-bs-list="#home-player-list" data-bs-target="#addPlayerModal" disabled> <br>
<i class="bi bi-person-add fs-4" data-bs-toggle="tooltip" data-bs-title="Spieler hinzufügen"></i> <button type="button" class="btn btn-outline-secondary text-success px-3 mt-2 bg-secondary-subtle" id="home-player-add" data-bs-toggle="modal" data-bs-list="#home-player-list" data-bs-target="#addPlayerModal" disabled>
</button> <i class="bi bi-person-add fs-4" data-bs-toggle="tooltip" data-bs-title="Spieler hinzufügen"></i>
</button>
{{ end }}
<br> <br>
<div class="vstack text-center border border-secondary rounded mt-2" data-bs-toggle="tooltip" data-bs-title="Ausgwählte Spieler"> <div class="vstack text-center border border-secondary rounded mt-2" data-bs-toggle="tooltip" data-bs-title="Ausgwählte Spieler">
<i class="bi bi-ui-checks fs-4 mt-2 mb-1"></i> <i class="bi bi-ui-checks fs-4 mt-2 mb-1"></i>

View File

@@ -9,15 +9,17 @@
<select class="form-select form-control border-secondary" id="opponent-clan" hx-get="/players_html" hx-target="#opponent-player-list" hx-vals='js:{"clan_id": getSelectedClanId("opponent-clan")}'> <select class="form-select form-control border-secondary" id="opponent-clan" hx-get="/players_html" hx-target="#opponent-player-list" hx-vals='js:{"clan_id": getSelectedClanId("opponent-clan")}'>
<option disabled selected value>Auswählen...</option> <option disabled selected value>Auswählen...</option>
</select> </select>
<button class="btn btn-lg btn-outline-secondary text-danger bg-secondary-subtle" type="button" id="opponent-delete" data-bs-toggle="modal" data-bs-list="#opponent-clan" data-bs-target="#deleteClanModal" disabled> {{ if not (eq .UserRole "READER") }}
<i class="bi bi-trash3" data-bs-toggle="tooltip" data-bs-title="Clan löschen"></i> <button class="btn btn-lg btn-outline-secondary text-danger bg-secondary-subtle" type="button" id="opponent-delete" data-bs-toggle="modal" data-bs-list="#opponent-clan" data-bs-target="#deleteClanModal" disabled>
</button> <i class="bi bi-trash3" data-bs-toggle="tooltip" data-bs-title="Clan löschen"></i>
<button class="btn btn-lg btn-outline-secondary text-primary bg-secondary-subtle" type="button" data-bs-toggle="modal" data-bs-list="#opponent-clan" data-bs-target="#editClanModal" id="opponent-edit" disabled> </button>
<i class="bi bi-pencil-fill" data-bs-toggle="tooltip" data-bs-title="Clan bearbeiten"></i> <button class="btn btn-lg btn-outline-secondary text-primary bg-secondary-subtle" type="button" data-bs-toggle="modal" data-bs-list="#opponent-clan" data-bs-target="#editClanModal" id="opponent-edit" disabled>
</button> <i class="bi bi-pencil-fill" data-bs-toggle="tooltip" data-bs-title="Clan bearbeiten"></i>
<button class="btn btn-lg btn-outline-secondary text-success" type="button" data-bs-toggle="modal" data-bs-list="#opponent-clan" data-bs-target="#addClanModal" id="opponent-add"> </button>
<i class="bi bi-plus-lg" data-bs-toggle="tooltip" data-bs-title="Clan hinzufügen"></i> <button class="btn btn-lg btn-outline-secondary text-success" type="button" data-bs-toggle="modal" data-bs-list="#opponent-clan" data-bs-target="#addClanModal" id="opponent-add">
</button> <i class="bi bi-plus-lg" data-bs-toggle="tooltip" data-bs-title="Clan hinzufügen"></i>
</button>
{{ end }}
</div> </div>
</div> </div>
</div> </div>

View File

@@ -15,10 +15,12 @@
<i class="bi bi-square fs-4" data-bs-toggle="tooltip" data-bs-title="Nichts auswählen"></i> <i class="bi bi-square fs-4" data-bs-toggle="tooltip" data-bs-title="Nichts auswählen"></i>
</button> </button>
</div> </div>
<br> {{ if not (eq .UserRole "READER") }}
<button type="button" class="btn btn-outline-secondary text-success px-3 mt-2 bg-secondary-subtle" id="opponent-player-add" data-bs-toggle="modal" data-bs-list="#opponent-player-list" data-bs-target="#addPlayerModal" disabled> <br>
<i class="bi bi-person-add fs-4" data-bs-toggle="tooltip" data-bs-title="Spieler hinzufügen"></i> <button type="button" class="btn btn-outline-secondary text-success px-3 mt-2 bg-secondary-subtle" id="opponent-player-add" data-bs-toggle="modal" data-bs-list="#opponent-player-list" data-bs-target="#addPlayerModal" disabled>
</button> <i class="bi bi-person-add fs-4" data-bs-toggle="tooltip" data-bs-title="Spieler hinzufügen"></i>
</button>
{{ end }}
<br> <br>
<div class="vstack text-center border border-secondary rounded mt-2" data-bs-toggle="tooltip" data-bs-title="Spieler hinzufügen"> <div class="vstack text-center border border-secondary rounded mt-2" data-bs-toggle="tooltip" data-bs-title="Spieler hinzufügen">
<i class="bi bi-ui-checks fs-4 mt-2 mb-1"></i> <i class="bi bi-ui-checks fs-4 mt-2 mb-1"></i>

View File

@@ -1,21 +1,25 @@
<div class="input-group input-group-lg mb-1"> {{ range . }}
<div class="input-group-text py-1 px-2"> <div class="input-group input-group-lg mb-1">
<input class="form-check-input fs-4 border-secondary mt-0" type="checkbox" value="" onchange="updateSelectedPlayers(this)"> <div class="input-group-text py-1 px-2">
<input class="form-check-input fs-4 border-secondary mt-0" type="checkbox" value="" onchange="updateSelectedPlayers(this)">
</div>
<span class="form-control py-2 px-3" style="width: 10em">{{ .PlayerName }}</span>
<div class="form-control text-center px-2 text-secondary">
<i class="bi bi-trophy me-3 text-warning"></i><span id="quickScore" class="text-secondary-emphasis">{{ .Score }}</span>
</div>
<button type="button" class="btn btn-outline-secondary" hx-get="/score/{{ .PlayerID }}" hx-target="previous #quickScore" onclick="singleCalcSpinner(this)">
<i class="bi bi-calculator text-info"></i>
</button>
{{ if not (eq .UserRole "READER") }}
<button class="btn btn-outline-secondary text-secondary-emphasis dropdown-toggle py-1" type="button" data-bs-toggle="dropdown"></button>
<ul class="dropdown-menu dropdown-menu-end">
<li><button class="dropdown-item text-primary fs-5" data-bs-toggle="modal" data-bs-id="{{ .PlayerID }}" data-bs-target="#editPlayerModal">
<i class="bi bi-person-gear fs-4 me-2"></i>Bearbeiten
</button></li>
<li><button class="dropdown-item text-danger fs-5" data-bs-toggle="modal" data-bs-id="{{ .PlayerID }}" data-bs-target="#deletePlayerModal">
<i class="bi bi-person-dash fs-4 me-2"></i>Löschen
</button></li>
</ul>
{{ end }}
</div> </div>
<span class="form-control py-2 px-3" style="width: 10em">%s</span> {{ end }}
<div class="form-control text-center px-2 text-secondary">
<i class="bi bi-trophy me-3 text-warning"></i><span id="quickScore" class="text-secondary-emphasis">%s</span>
</div>
<button type="button" class="btn btn-outline-secondary" hx-get="/score/%s" hx-target="previous #quickScore" onclick="singleCalcSpinner(this)">
<i class="bi bi-calculator text-info"></i>
</button>
<button class="btn btn-outline-secondary text-secondary-emphasis dropdown-toggle py-1" type="button" data-bs-toggle="dropdown"></button>
<ul class="dropdown-menu dropdown-menu-end">
<li><a class="dropdown-item text-primary fs-5" href="#" data-bs-toggle="modal" data-bs-id="%d" data-bs-target="#editPlayerModal">
<i class="bi bi-person-gear fs-4 me-2"></i>Bearbeiten
</a></li>
<li><a class="dropdown-item text-danger fs-5" href="#" data-bs-toggle="modal" data-bs-id="%d" data-bs-target="#deletePlayerModal">
<i class="bi bi-person-dash fs-4 me-2"></i>Löschen
</a></li>
</ul>
</div>

View File

@@ -2,6 +2,7 @@ package utils
import ( import (
"InfantrySkillCalculator/models" "InfantrySkillCalculator/models"
"html/template"
"io" "io"
"time" "time"
) )
@@ -9,3 +10,8 @@ import (
var GinWriter io.Writer = nil var GinWriter io.Writer = nil
var GameMetrics models.GameMetrics var GameMetrics models.GameMetrics
var PlayerCacheLifetime = 24 * time.Hour var PlayerCacheLifetime = 24 * time.Hour
var MainPageTemplates *template.Template
var LoginPageTemplates *template.Template
var RegisterPageTemplates *template.Template
var PlayerItemTemplate *template.Template