Add models for game, cache and settings.

This commit is contained in:
MaxJa4
2024-01-17 18:38:35 +01:00
parent 7e3c02e37e
commit 5af0f437b0
6 changed files with 245 additions and 3 deletions

View File

@@ -0,0 +1,91 @@
package controllers
import (
"InfrantrySkillCalculator/models"
"github.com/gin-gonic/gin"
"gorm.io/gorm"
"net/http"
)
type AddGameInput struct {
Name string `json:"name" binding:"required"`
Tag string `json:"tag" binding:"required"`
}
type UpdateGameInput struct {
Name string `json:"name" binding:"required"`
Tag string `json:"tag" binding:"required"`
}
// GetGames GET /game
func GetGames(c *gin.Context) {
var games []models.Game
models.DB.Find(&games)
c.JSON(http.StatusOK, games)
}
// GetGameByID GET /game/:id
func GetGameByID(c *gin.Context) {
var game models.Game
if err := models.DB.Where("id = ?", c.Param("id")).First(&game).Error; err != nil {
c.JSON(http.StatusBadRequest, gin.H{"error": "Record not found!"})
return
}
c.JSON(http.StatusOK, game)
}
// AddGame POST /game
func AddGame(c *gin.Context) {
var input AddGameInput
if err := c.BindJSON(&input); err != nil {
c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
return
}
game := models.Game{Name: input.Name, Tag: input.Tag}
models.DB.Create(&game)
c.JSON(http.StatusOK, game)
}
// UpdateGameByID PATCH /game/:id
func UpdateGameByID(c *gin.Context) {
var game models.Game
if err := models.DB.Where("id = ?", c.Param("id")).First(&game).Error; err != nil {
c.JSON(http.StatusBadRequest, gin.H{"error": "Record not found!"})
return
}
var input UpdateGameInput
if err := c.ShouldBindJSON(&input); err != nil {
c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
return
}
models.DB.Model(&game).Updates(input)
c.JSON(http.StatusOK, game)
}
// DeleteGameByID DELETE /game/:id
func DeleteGameByID(c *gin.Context) {
var game models.Game
if err := models.DB.Where("id = ?", c.Param("id")).First(&game).Error; err != nil {
c.JSON(http.StatusBadRequest, gin.H{"error": "Record not found!"})
return
}
models.DB.Delete(&game)
c.JSON(http.StatusOK, true)
}
func FindGame(out interface{}, c *gin.Context) *gorm.DB {
return models.DB.Where("id = ?", c.Param("id")).First(&out)
}
func FindGameByTag(out interface{}, tag string) *gorm.DB {
return models.DB.Where("tag = ?", tag).First(out)
}