Add models for game, cache and settings.

This commit is contained in:
MaxJa4
2024-01-17 18:38:35 +01:00
parent 7e3c02e37e
commit 5af0f437b0
6 changed files with 245 additions and 3 deletions

16
models/game.go Normal file
View File

@@ -0,0 +1,16 @@
package models
type Game struct {
ID uint `json:"id" gorm:"primary_key"`
Name string `json:"name" binding:"required"`
Tag string `json:"tag" binding:"required"`
Settings []GameSetting `json:"settings" gorm:"foreignKey:GameID"`
}
type GameSetting struct {
ID uint `json:"id" gorm:"primary_key"`
GameID uint `json:"game_id"`
Name string `json:"name" binding:"required"`
WeaponCategory string `json:"weapon_category"`
Value float64 `json:"value" binding:"required"`
}