Prepare Player-Delete modal. Update disabled-design.

This commit is contained in:
MaxJa4
2024-01-16 18:24:45 +01:00
parent 80d0489b41
commit 8c4ed63359
7 changed files with 88 additions and 8 deletions

View File

@@ -0,0 +1,74 @@
{{ define "delete_player" }}
<div class="modal modal-lg fade" id="deletePlayerModal" tabindex="-1">
<div class="modal-dialog modal-dialog-centered">
<div class="modal-content">
<div class="modal-header">
<h1 class="modal-title fs-3 text-danger fw-bold" id="deletePlayerModalLabel">Spieler löschen</h1>
<button type="button" class="btn-close" data-bs-dismiss="modal"></button>
</div>
<div class="modal-body fs-5">
Möchtest du den Spieler "<span id="player"></span>" wirklich löschen?
<br><br>
Diese Aktion kann nicht rückgängig gemacht werden.
</div>
<div class="modal-footer">
<button type="submit" name="submit" class="btn btn-lg btn-danger">Löschen</button>
<button type="button" class="btn btn-lg btn-secondary" data-bs-dismiss="modal">Abbrechen</button>
</div>
</div>
</div>
</div>
<script lang="javascript">
document.addEventListener('DOMContentLoaded', function() {
const deletePlayerModal = document.getElementById('deletePlayerModal')
const deletePlayerModalBS = new bootstrap.Modal('#deletePlayerModal');
if (deletePlayerModal) {
deletePlayerModal.addEventListener('show.bs.modal', event => {
return;
const [clanList, otherClanList] = getClanLists(event);
const selectedClan = clanList.options[clanList.selectedIndex].text;
const modalBodyInput = deletePlayerModal.querySelector('#clan');
modalBodyInput.innerText = selectedClan;
const submitButton = deletePlayerModal.querySelector('button[name="submit"]');
submitButton.addEventListener('click', function (e) {
e.preventDefault();
submitButton.onclick = function () {}
const clanId = parseInt(clanList.value);
fetch("/clan/" + clanId, {
method: "DELETE",
headers: {
"Content-type": "application/json; charset=UTF-8"
}
})
.then((response) => {
if (response.ok) {
const clanToRemove = clanList.children[clanList.selectedIndex];
const clanIndex = clanToRemove.index;
clanList.removeChild(clanToRemove);
clanList.selectedIndex = 0;
clanList.dispatchEvent(new Event('change'));
const lastOtherIndex = otherClanList.selectedIndex;
otherClanList.children.item(clanIndex).remove();
if (lastOtherIndex === clanIndex) {
otherClanList.selectedIndex = 0;
otherClanList.dispatchEvent(new Event('change'));
}
deletePlayerModalBS.hide();
} else
throw new Error(response.error)
});
})
});
}
});
</script>
{{ end }}