Add timeout retry (once). Fix add-player modal issue.
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This commit is contained in:
MaxJa4
2024-01-27 21:48:21 +01:00
parent a4b341f421
commit bf8b1af964
2 changed files with 16 additions and 5 deletions

View File

@@ -4,10 +4,12 @@ import (
"InfantrySkillCalculator/models"
"InfantrySkillCalculator/utils"
"encoding/json"
"errors"
"fmt"
"github.com/gin-gonic/gin"
"io"
"math"
"net"
"net/http"
"sort"
)
@@ -23,7 +25,7 @@ func GetScoreByPlayerID(c *gin.Context) {
}
score, err := models.PlayerCache.GetScore(player.ID)
var statusCode int = http.StatusOK
var statusCode = http.StatusOK
if err != nil || score == -1 {
score, statusCode = GetPlayerScoreNew(player.Name)
if score == score && score != -1 { // not NaN
@@ -39,7 +41,7 @@ func GetScoreByPlayerID(c *gin.Context) {
c.String(200, fmt.Sprintf("%.2f", score))
case 404:
c.String(200, "<i class=\"bi bi-person-x-fill me-2 text-danger fs-5\" style=\"margin-left: 0.69rem;\" data-bs-action=\"tooltip\" data-bs-title=\"Spieler nicht gefunden\"></i>")
case 503, 504:
case 503, 504, 408:
c.String(statusCode, "<i class=\"bi bi-cloud-slash-fill me-2 text-danger fs-5\" style=\"margin-left: 0.69rem;\"data-bs-action=\"tooltip\" data-bs-title=\"Tracker nicht erreichbar\"></i>")
default:
c.String(statusCode, "<i class=\"bi bi-exclamation-circle-fill me-2 text-danger fs-5\" style=\"margin-left: 0.69rem;\" data-bs-action=\"tooltip\" data-bs-title=\"Unbekannter Fehler\"></i>")
@@ -57,7 +59,7 @@ func GetScoreByPlayerName(c *gin.Context) {
c.String(200, fmt.Sprintf("%.2f", score))
case 404:
c.String(200, "Spieler nicht gefunden!")
case 503, 504:
case 503, 504, 408:
c.String(statusCode, "Tracker nicht erreichbar!")
default:
c.String(statusCode, "Ungültige Abfrage!")
@@ -75,6 +77,9 @@ func GetPlayerScore(playerName string) (float32, int) {
func GetPlayerScoreNew(playerName string) (float32, int) {
playerData, statusCode := getPlayerData(playerName)
if statusCode == 408 { // retry once
playerData, statusCode = getPlayerData(playerName)
}
if statusCode != 200 {
return -1, statusCode
}
@@ -95,6 +100,12 @@ func getPlayerData(playerName string) (*models.TrackerDataJSON, int) {
res, err := c.Do(req)
if err != nil {
var e net.Error
if errors.As(err, &e) && e.Timeout() {
utils.Logger.Errorf("[SCORE] Request timeout!")
return nil, 408
}
utils.Logger.Errorf("[SCORE] Failed to send request: %s", err.Error())
return nil, 0
}