Bugfixes. Optimizations/refactor. Add redis for player-cache. Add docker files. Replace sqlite dep. Single-Calc for existing players. Game-Metrics in JSON.

This commit is contained in:
MaxJa4
2024-01-21 00:49:20 +01:00
parent 069d76520e
commit da1108d441
41 changed files with 1154 additions and 203 deletions

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@@ -1,11 +1,11 @@
package utils
import (
"InfantrySkillCalculator/models"
"io"
"time"
)
var ClanLastChanged time.Time = time.Now().UTC()
var CacheLastChanged time.Time = time.Now().UTC()
var PlayersLastChanged time.Time = time.Now().UTC()
var GinWriter io.Writer = nil
var GameMetrics models.GameMetrics
var PlayerCacheLifetime = 24 * time.Hour

129
utils/score.go Normal file
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@@ -0,0 +1,129 @@
package utils
import (
"InfantrySkillCalculator/models"
"encoding/json"
"fmt"
"io"
"log"
"math"
"net/http"
"sort"
)
func GetGameMetric(gameTag string) *models.GameMetric {
for _, metric := range GameMetrics.GameMetrics {
if metric.GameName == gameTag {
return &metric
}
}
return nil
}
func FindWeaponMetric(weaponMetrics []models.WeaponMetric, weaponCategory string) *models.WeaponMetric {
for _, metric := range weaponMetrics {
if metric.WeaponCategory == weaponCategory {
return &metric
}
}
return nil
}
func CalcPlayerScore(playerName string, gameTag string) float32 {
if gameTag != "BF5" && gameTag != "BF2042" {
_, _ = fmt.Fprintf(GinWriter, "UNSUPPORTED GAME: "+gameTag+"\n")
return -1
}
gameMetrics := GetGameMetric(gameTag)
if gameMetrics == nil {
_, _ = fmt.Fprintf(GinWriter, "No game metrics specified for '"+gameTag+"'\n")
return -1
}
normalizeFactor := gameMetrics.NormalizeFactor
topWeaponCount := gameMetrics.TopWeaponCount
c := http.Client{}
var reqUri string
if gameTag == "BF5" {
reqUri = "https://api.gametools.network/bfv/weapons/?raw=false&format_values=false&name=" + playerName + "&platform=pc"
} else if gameTag == "BF2042" {
reqUri = "https://api.gametools.network/bf2042/stats/?raw=false&format_values=false&name=" + playerName + "&platform=pc"
}
req, err := http.NewRequest("GET", reqUri, nil)
if err != nil {
_, _ = fmt.Fprintf(GinWriter, err.Error()+"\n")
return -1
}
req.Header.Set("User-Agent", "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/109.0.0.0 Safari/537.36")
res, err := c.Do(req)
if err != nil {
_, _ = fmt.Fprintf(GinWriter, err.Error()+"\n")
return -1
}
defer func(Body io.ReadCloser) {
_ = Body.Close()
}(res.Body)
if res.StatusCode == 404 {
_, _ = fmt.Fprintf(GinWriter, "User '"+playerName+"' does not exist!\n")
return -1
} else if res.StatusCode != 200 {
log.Fatalf("Status code error: %d %s", res.StatusCode, res.Status)
}
var data models.TrackerWeaponJSON
var body, _ = io.ReadAll(res.Body)
if err := json.Unmarshal(body, &data); err != nil {
log.Fatalf("Failed to deserialize tracker API response: %s", err)
}
sort.SliceStable(data.Weapons, func(i, j int) bool { return data.Weapons[i].Kills > data.Weapons[j].Kills })
var top []models.Weapon
for _, weapon := range data.Weapons {
if len(top) >= topWeaponCount {
break
}
if gameTag == "BF2042" && weapon.Kills < 100 {
break
}
acc := (float64(weapon.ShotsHit) / float64(weapon.ShotsFired)) * 100
kpm := weapon.KPM
weaponMetrics := FindWeaponMetric(gameMetrics.WeaponMetrics, weapon.Type)
if weaponMetrics == nil {
_, _ = fmt.Fprintf(GinWriter, "No weapon metrics specified for '"+gameTag+"', WType '"+weapon.Type+"'\n")
continue
}
accFactor := weaponMetrics.AccuracyFactor
kpmFactor := weaponMetrics.KpmFactor
acc /= accFactor
kpm /= kpmFactor
weapon.Accuracy = acc
weapon.KPM = kpm
top = append(top, weapon)
}
sumAcc := 0.0
sumKpm := 0.0
for _, w := range top {
sumAcc += w.Accuracy
sumKpm += w.KPM
}
accAvg := sumAcc / float64(len(top))
kpmAvg := sumKpm / float64(len(top))
score := math.Round(((accAvg*kpmAvg)/normalizeFactor)*100) / 100
return float32(score)
}

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@@ -1,7 +0,0 @@
package utils
import "github.com/gorilla/sessions"
var Store = sessions.NewCookieStore([]byte("f0q0qew0!)§(ds9713lsda231"))
const LoginSessionName = "session"