package controllers
import (
"InfantrySkillCalculator/models"
"InfantrySkillCalculator/utils"
"fmt"
"github.com/gin-gonic/gin"
"gorm.io/gorm/clause"
"net/http"
)
type AddGameInput struct {
Name string `json:"name" binding:"required"`
Tag string `json:"tag" binding:"required"`
}
type UpdateGameInput struct {
Name string `json:"name" binding:"required"`
Tag string `json:"tag" binding:"required"`
}
// GetGames GET /game
func GetGames(c *gin.Context) {
var games []models.Game
if err := models.DB.Find(&games).Error; err != nil {
c.JSON(http.StatusBadRequest, gin.H{"error": "Record not found!"})
utils.Logger.Errorf("[GAME] Record not found: %v", err)
return
}
c.JSON(http.StatusOK, games)
}
// GetGamesHTML GET /game_html
func GetGamesHTML(c *gin.Context) {
var games []models.Game
if err := models.DB.Find(&games).Error; err != nil {
c.String(http.StatusBadRequest, "")
utils.Logger.Errorf("[GAME] Record not found: %v", err)
return
}
var htmlOptions string
htmlOptions = ``
for _, game := range games {
htmlOptions += fmt.Sprintf(``, game.ID, game.Name)
}
c.Header("Content-Type", "text/html")
c.String(http.StatusOK, htmlOptions)
}
// GetGameByID GET /game/:id
func GetGameByID(c *gin.Context) {
var game models.Game
if err := models.DB.Where("id = ?", c.Param("id")).First(&game).Error; err != nil {
c.JSON(http.StatusBadRequest, gin.H{"error": "Record not found!"})
utils.Logger.Errorf("[GAME] Record not found: %v", err)
return
}
c.JSON(http.StatusOK, game)
}
// AddGame POST /game
func AddGame(c *gin.Context) {
var input AddGameInput
if err := c.BindJSON(&input); err != nil {
c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
utils.Logger.Errorf("[GAME] Record not found: %v", err)
return
}
game := models.Game{Name: input.Name, Tag: input.Tag}
if err := models.DB.Create(&game).Error; err != nil {
c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
utils.Logger.Errorf("[GAME] Record not found: %v", err)
return
}
c.JSON(http.StatusOK, game)
}
// UpdateGameByID PATCH /game/:id
func UpdateGameByID(c *gin.Context) {
var game models.Game
if err := models.DB.Where("id = ?", c.Param("id")).First(&game).Error; err != nil {
c.JSON(http.StatusBadRequest, gin.H{"error": "Record not found!"})
utils.Logger.Errorf("[GAME] Record not found: %v", err)
return
}
var input UpdateGameInput
if err := c.ShouldBindJSON(&input); err != nil {
c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
utils.Logger.Errorf("[GAME] Could not parse input: %v", err)
return
}
models.DB.Model(&game).Updates(input)
c.JSON(http.StatusOK, game)
}
// DeleteGameByID DELETE /game/:id
func DeleteGameByID(c *gin.Context) {
var game models.Game
if err := models.DB.Clauses(clause.Returning{}).Delete(&game).Error; err != nil {
c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
utils.Logger.Errorf("[GAME] Error while deleting game: %v", err)
return
}
c.JSON(http.StatusOK, true)
utils.Logger.Infof("[GAME] Deleted game: %s", game.Name)
}