Files
InfantrySkillCalculator/templates/modals/edit_player.html

110 lines
4.9 KiB
HTML

{{ define "edit_player" }}
<div class="modal fade" data-bs-backdrop="static" data-bs-keyboard="false" id="editPlayerModal" tabindex="-1">
<div class="modal-dialog modal-dialog-centered">
<div class="modal-content">
<div class="modal-header">
<h1 class="modal-title fs-3 text-primary fw-bold" id="editPlayerModalLabel">Spieler bearbeiten</h1>
<button type="button" class="btn-close" data-bs-dismiss="modal"></button>
</div>
<div class="modal-body">
<div class="form-floating mb-3">
<input type="text" class="form-control form-control-lg" id="editPlayerName" placeholder="Spieler-Name">
<label for="editPlayerName">Spieler-Name</label>
</div>
<div class="error-message text-danger fs-5 badge" style="display: none;"></div>
</div>
<div class="modal-footer">
<button type="submit" name="submit" class="btn btn-lg btn-primary">Speichern</button>
<button type="button" class="btn btn-lg btn-secondary" data-bs-dismiss="modal">Abbrechen</button>
</div>
</div>
</div>
</div>
<script lang="javascript">
document.addEventListener('DOMContentLoaded', function() {
const editPlayerModal = document.getElementById('editPlayerModal');
const editPlayerModalBS = new bootstrap.Modal('#editPlayerModal');
let submitPlayerHandler = null;
let playerList = null;
let otherPlayerList = null;
let selectedClan = null;
const submitButton = editPlayerModal.querySelector('button[name="submit"]');
const playerName = editPlayerModal.querySelector('#editPlayerName');
const errorDiv = editPlayerModal.querySelector('.error-message');
const homeClanList = document.getElementById('home-clan');
const oppClanList = document.getElementById('opponent-clan');
function validateInput() {
if (playerName.value.length < 1) {
playerName.classList.add('is-invalid');
return false;
}
playerName.classList.remove('is-invalid');
return true;
}
function createSubmitPlayerHandler(modalEvent) {
return function submitPlayerHandler(_) {
if (!validateInput())
return;
const playerId = parseInt(modalEvent.relatedTarget.getAttribute('data-bs-id'));
const clanId = parseInt(selectedClan.value);
fetch("/player/" + playerId, {
method: "PATCH",
body: JSON.stringify({
name: playerName.value,
clan_id: clanId
}),
headers: {
"Content-type": "application/json; charset=UTF-8"
}
})
.then(response => {
if (!response.ok) {
throw new Error('Änderung fehlgeschlagen!\nSpielername existiert möglichweise bereits.');
}
return response.text();
})
.then(() => {
const sameClan = homeClanList.selectedIndex === oppClanList.selectedIndex;
if (playerList.id === 'home-player-list' || sameClan)
htmx.ajax('GET', '/players_html', {target: '#home-player-list', values: {"clan_id": getSelectedClanId("home-clan")}});
if (playerList.id === 'opponent-player-list' || sameClan)
htmx.ajax('GET', '/players_html', {target: '#opponent-player-list', values: {"clan_id": getSelectedClanId("opponent-clan")}});
editPlayerModalBS.hide();
}).catch((error) => {
errorDiv.innerText = error.message;
errorDiv.style.display = 'block';
});
}
}
if (editPlayerModal) {
editPlayerModal.addEventListener('show.bs.modal', event => {
submitPlayerHandler = createSubmitPlayerHandler(event);
submitButton.addEventListener('click', submitPlayerHandler);
[playerList, otherPlayerList] = getPlayerLists(event);
selectedClan = getSelectedClan(event);
playerName.value = event.relatedTarget.closest('.input-group').querySelector('span').innerText;
});
editPlayerModal.addEventListener('hide.bs.modal', _ => {
submitButton.removeEventListener('click', submitPlayerHandler);
playerName.value = "";
errorDiv.innerText = "";
errorDiv.style.display = 'none';
playerName.classList.remove('is-invalid');
});
}
});
</script>
{{ end }}