Entire logging rework. Full error handling. Small improvements.
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@@ -13,7 +13,7 @@ var gameMetrics models.GameMetrics
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func LoadMetrics() {
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f, err := os.Open("./config/metrics.json")
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if err != nil {
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utils.Logger.Fatal("Failed to open metrics.json: ", err)
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utils.Logger.Fatal("[METRICS] Failed to open metrics.json: ", err)
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}
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defer func(f *os.File) {
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_ = f.Close()
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@@ -21,12 +21,12 @@ func LoadMetrics() {
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data, err := io.ReadAll(f)
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if err != nil {
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utils.Logger.Fatal("Failed to read metrics.json: ", err)
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utils.Logger.Fatal("[METRICS] Failed to read metrics.json: ", err)
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}
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var metrics models.GameMetrics
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if err := json.Unmarshal(data, &metrics); err != nil {
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utils.Logger.Fatal("Failed to deserialize metrics.json: ", err)
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utils.Logger.Fatal("[METRICS] Failed to deserialize metrics.json: ", err)
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}
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gameMetrics = metrics
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