Implement KeepUpdated. Switch to Logrus logger. Relocate score-related functions.
This commit is contained in:
2
.idea/runConfigurations/Redis.xml
generated
2
.idea/runConfigurations/Redis.xml
generated
@@ -3,7 +3,7 @@
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<deployment type="docker-image">
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<settings>
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<option name="imageTag" value="redis:alpine" />
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<option name="command" value="redis-server --save 5 1 --loglevel warning" />
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<option name="command" value="redis-server --save 5 1 --loglevel warning --notify-keyspace-events Ex" />
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<option name="containerName" value="redis-isc" />
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<option name="portBindings">
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<list>
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6
auth.go
6
auth.go
@@ -3,13 +3,13 @@ package main
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import (
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"InfantrySkillCalculator/controllers"
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"InfantrySkillCalculator/models"
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"InfantrySkillCalculator/utils"
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"errors"
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"fmt"
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"github.com/gin-gonic/gin"
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"golang.org/x/crypto/bcrypt"
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"gorm.io/gorm"
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"internal/session"
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"log"
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"net/http"
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)
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@@ -30,7 +30,7 @@ func getUserPassword(username string) (string, error) {
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if err := models.DB.Where("username = ?", username).First(&user).Error; err != nil {
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if !errors.Is(err, gorm.ErrRecordNotFound) {
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log.Fatal(err)
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utils.Logger.Fatal(err)
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}
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return "", err
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}
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@@ -90,7 +90,7 @@ func AdminAuthRequired() gin.HandlerFunc {
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func redirectToLogin(c *gin.Context) {
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if err := session.InvalidateSession(c); err != nil {
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log.Fatal(err)
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utils.Logger.Fatal(err)
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}
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c.Redirect(http.StatusFound, "/login")
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c.Abort()
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@@ -3,9 +3,7 @@ package controllers
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import (
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"InfantrySkillCalculator/models"
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"InfantrySkillCalculator/utils"
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"fmt"
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"github.com/gin-gonic/gin"
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"log"
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"net/http"
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)
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@@ -95,61 +93,33 @@ func DeleteAllCaches(c *gin.Context) {
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}
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}
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// GetScoreByPlayerID GET /score/:player_id
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func GetScoreByPlayerID(c *gin.Context) {
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var player models.Player
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var playerId = utils.StringToUint(c.Param("player_id"))
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func UpdateCacheAfterExpiry(key string) {
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utils.Logger.Println("[KeepUpdated] Cache expired: " + key)
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playerId, err := models.PlayerCache.GetPlayerIdFromCacheKey(key)
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if err != nil {
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utils.Logger.Fatal(err)
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}
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var player models.Player
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if err := models.DB.
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Model(&models.Player{}).
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Preload("Clan").
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Where("id = ?", playerId).
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First(&player).Error; err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "Player not found!"})
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return
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utils.Logger.Println("Failed to find player: " + err.Error())
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}
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game, err := GetActiveGame(c)
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "No active game available!"})
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return
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}
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score, err := models.PlayerCache.GetScore(player.ID, game.Tag)
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if err != nil || score == -1 {
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score = utils.CalcPlayerScore(player.Name, game.Tag)
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if player.Clan.KeepUpdated {
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score := CalcPlayerScore(player.Name, "BF2042")
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if score == score && score != -1 { // not NaN
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if err := models.PlayerCache.SetScore(player.ID, game.Tag, score); err != nil {
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log.Fatal(err)
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}
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}
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}
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if score != score || score == -1 { // NaN
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c.String(http.StatusOK, "<i class=\"bi bi-person-x-fill me-2 text-danger fs-5\" style=\"margin-left: 0.69rem;\"></i>")
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} else if score != -1 {
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c.String(http.StatusOK, fmt.Sprintf("%.2f", score))
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if err := models.PlayerCache.SetScore(player.ID, "BF2042", score); err != nil {
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utils.Logger.Println("Failed to update cache: " + err.Error())
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} else {
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c.JSON(http.StatusBadRequest, "Invalid request!")
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}
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}
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// GetScoreByPlayerName POST /score/:player_name
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func GetScoreByPlayerName(c *gin.Context) {
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playerName := c.Param("player_name")
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game, err := GetActiveGame(c)
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "No active game available!"})
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return
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}
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score := utils.CalcPlayerScore(playerName, game.Tag)
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if score != score || score == -1 { // NaN
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c.String(http.StatusNotFound, "Spieler nicht gefunden!")
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} else if score != -1 {
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c.String(http.StatusOK, fmt.Sprintf("%.2f", score))
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} else {
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c.String(http.StatusBadRequest, "Ungültige Abfrage!")
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utils.Logger.Println("[KeepUpdated] Updated cache for player " + player.Name)
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}
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} else {
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utils.Logger.Println("[KeepUpdated] Received NaN for player " + player.Name)
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}
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}
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}
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@@ -7,7 +7,6 @@ import (
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"github.com/gin-gonic/gin"
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"gorm.io/gorm"
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"gorm.io/gorm/clause"
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"log"
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"net/http"
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)
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@@ -68,10 +67,7 @@ func AddClan(c *gin.Context) {
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c.JSON(http.StatusOK, clan)
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_, err := fmt.Fprintf(utils.GinWriter, "Added clan '"+clan.Name+"' with tag '"+clan.Tag+"'\n")
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if err != nil {
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log.Fatal(err)
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}
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utils.Logger.Infof("Added clan '%s' with tag '%s'", clan.Name, clan.Tag)
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}
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// GetClanByID GET /clan/:id
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@@ -108,10 +104,7 @@ func UpdateClanByID(c *gin.Context) {
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c.JSON(http.StatusOK, nil)
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_, err := fmt.Fprintf(utils.GinWriter, "Updated clan '"+input.Name+"' with tag '"+input.Tag+"'\n")
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if err != nil {
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log.Fatal(err)
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}
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utils.Logger.Infof("Updated clan '%s' with tag '%s'", input.Name, input.Tag)
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}
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// DeleteClanByID DELETE /clan/:id
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@@ -126,10 +119,7 @@ func DeleteClanByID(c *gin.Context) {
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c.JSON(http.StatusOK, true)
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_, err := fmt.Fprintf(utils.GinWriter, "Deleted clan '"+clan.Name+"' with tag '"+clan.Tag+"'\n")
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if err != nil {
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log.Fatal(err)
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}
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utils.Logger.Infof("Deleted clan '%s' with tag '%s'", clan.Name, clan.Tag)
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}
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// DeleteAllClans DELETE /admin/clan
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@@ -5,14 +5,15 @@ import (
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"InfantrySkillCalculator/utils"
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"encoding/json"
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"io"
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"log"
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"os"
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)
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var gameMetrics models.GameMetrics
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func LoadMetrics() {
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f, err := os.Open("./config/metrics.json")
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if err != nil {
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log.Fatal("Failed to open metrics.json: ", err)
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utils.Logger.Fatal("Failed to open metrics.json: ", err)
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}
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defer func(f *os.File) {
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_ = f.Close()
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@@ -20,13 +21,31 @@ func LoadMetrics() {
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data, err := io.ReadAll(f)
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if err != nil {
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log.Fatal("Failed to read metrics.json: ", err)
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utils.Logger.Fatal("Failed to read metrics.json: ", err)
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}
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var metrics models.GameMetrics
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if err := json.Unmarshal(data, &metrics); err != nil {
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log.Fatal("Failed to deserialize metrics.json: ", err)
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utils.Logger.Fatal("Failed to deserialize metrics.json: ", err)
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}
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utils.GameMetrics = metrics
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gameMetrics = metrics
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}
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func GetGameMetric(gameTag string) *models.GameMetric {
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for _, metric := range gameMetrics.GameMetrics {
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if metric.GameName == gameTag {
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return &metric
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}
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}
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return nil
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}
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func FindWeaponMetric(weaponMetrics []models.WeaponMetric, weaponCategory string) *models.WeaponMetric {
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for _, metric := range weaponMetrics {
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if metric.WeaponCategory == weaponCategory {
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return &metric
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}
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}
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return nil
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}
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@@ -8,7 +8,6 @@ import (
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"gorm.io/gorm"
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"gorm.io/gorm/clause"
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"html/template"
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"log"
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"net/http"
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)
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@@ -39,14 +38,14 @@ func GetPlayersByClanHTML(c *gin.Context) {
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Find(&players).Error; err != nil {
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c.String(http.StatusBadRequest, "")
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log.Fatal(err)
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utils.Logger.Fatal(err)
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return
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}
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game, err := GetActiveGame(c)
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if err != nil {
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c.String(http.StatusBadRequest, "")
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log.Fatal(err)
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utils.Logger.Fatal(err)
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return
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}
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@@ -58,7 +57,7 @@ func GetPlayersByClanHTML(c *gin.Context) {
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scores, err := models.PlayerCache.GetScores(playerIDs, game.Tag)
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if err != nil {
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c.String(http.StatusBadRequest, "")
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log.Fatal(err)
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utils.Logger.Fatal(err)
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}
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userRole := GetUserRoleByCtx(c)
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@@ -84,7 +83,7 @@ func GetPlayersByClanHTML(c *gin.Context) {
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err = utils.PlayerItemTemplate.Execute(c.Writer, data)
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if err != nil {
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log.Fatal(err)
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utils.Logger.Fatal(err)
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}
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}
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@@ -107,10 +106,7 @@ func AddPlayer(c *gin.Context) {
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c.JSON(http.StatusOK, player)
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_, err := fmt.Fprintf(utils.GinWriter, "Added player '"+player.Name+"'\n")
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if err != nil {
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log.Fatal(err)
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}
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utils.Logger.Infof("Added player '%s'", input.Name)
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}
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// GetPlayerByID GET /player/:id
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@@ -157,10 +153,7 @@ func UpdatePlayerByID(c *gin.Context) {
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c.JSON(http.StatusOK, nil)
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_, err := fmt.Fprintf(utils.GinWriter, "Updated player '"+input.Name+"'\n")
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if err != nil {
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log.Fatal(err)
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}
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utils.Logger.Infof("Updated player '%s'", input.Name)
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}
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// DeletePlayerByID DELETE /player/:id
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@@ -175,10 +168,7 @@ func DeletePlayerByID(c *gin.Context) {
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c.JSON(http.StatusOK, true)
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_, err := fmt.Fprintf(utils.GinWriter, "Deleted player '"+player.Name+"'\n")
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if err != nil {
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log.Fatal(err)
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}
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utils.Logger.Infof("Deleted player '%s'", player.Name)
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}
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// DeleteAllPlayers DELETE /admin/player
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171
controllers/score_controller.go
Normal file
171
controllers/score_controller.go
Normal file
@@ -0,0 +1,171 @@
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package controllers
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import (
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"InfantrySkillCalculator/models"
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"InfantrySkillCalculator/utils"
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"encoding/json"
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"fmt"
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"github.com/gin-gonic/gin"
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"io"
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"math"
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"net/http"
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"sort"
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)
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// GetScoreByPlayerID GET /score/:player_id
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func GetScoreByPlayerID(c *gin.Context) {
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var player models.Player
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var playerId = utils.StringToUint(c.Param("player_id"))
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if err := models.DB.
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Model(&models.Player{}).
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Where("id = ?", playerId).
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First(&player).Error; err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "Player not found!"})
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return
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}
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game, err := GetActiveGame(c)
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "No active game available!"})
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return
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}
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score, err := models.PlayerCache.GetScore(player.ID, game.Tag)
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if err != nil || score == -1 {
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score = CalcPlayerScore(player.Name, game.Tag)
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if score == score && score != -1 { // not NaN
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if err := models.PlayerCache.SetScore(player.ID, game.Tag, score); err != nil {
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utils.Logger.Fatal(err)
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}
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}
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}
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if score != score || score == -1 { // NaN
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c.String(http.StatusOK, "<i class=\"bi bi-person-x-fill me-2 text-danger fs-5\" style=\"margin-left: 0.69rem;\"></i>")
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} else if score != -1 {
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c.String(http.StatusOK, fmt.Sprintf("%.2f", score))
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} else {
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c.JSON(http.StatusBadRequest, "Invalid request!")
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}
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}
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// GetScoreByPlayerName POST /score/:player_name
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func GetScoreByPlayerName(c *gin.Context) {
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playerName := c.Param("player_name")
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game, err := GetActiveGame(c)
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if err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": "No active game available!"})
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return
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}
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score := CalcPlayerScore(playerName, game.Tag)
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if score != score || score == -1 { // NaN
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c.String(http.StatusNotFound, "Spieler nicht gefunden!")
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} else if score != -1 {
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c.String(http.StatusOK, fmt.Sprintf("%.2f", score))
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} else {
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c.String(http.StatusBadRequest, "Ungültige Abfrage!")
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}
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}
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func CalcPlayerScore(playerName string, gameTag string) float32 {
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if gameTag != "BF5" && gameTag != "BF2042" {
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utils.Logger.Errorf("Invalid game tag '%s'", gameTag)
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return -1
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}
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gameMetrics := GetGameMetric(gameTag)
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if gameMetrics == nil {
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utils.Logger.Errorf("No game metrics specified for '%s'", gameTag)
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return -1
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}
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normalizeFactor := gameMetrics.NormalizeFactor
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topWeaponCount := gameMetrics.TopWeaponCount
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c := http.Client{}
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var reqUri string
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if gameTag == "BF5" {
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reqUri = "https://api.gametools.network/bfv/weapons/?raw=false&format_values=false&name=" + playerName + "&platform=pc"
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} else if gameTag == "BF2042" {
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reqUri = "https://api.gametools.network/bf2042/stats/?raw=false&format_values=false&name=" + playerName + "&platform=pc"
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}
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req, err := http.NewRequest("GET", reqUri, nil)
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if err != nil {
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utils.Logger.Errorf("Failed to create request: %s", err)
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return -1
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}
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req.Header.Set("User-Agent", "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/109.0.0.0 Safari/537.36")
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res, err := c.Do(req)
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if err != nil {
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utils.Logger.Errorf("Failed to send request: %s", err)
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return -1
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}
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defer func(Body io.ReadCloser) {
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_ = Body.Close()
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}(res.Body)
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if res.StatusCode == 404 {
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utils.Logger.Errorf("User '%s' does not exist!", playerName)
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return -1
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} else if res.StatusCode != 200 {
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utils.Logger.Fatalf("Status code error: %d %s", res.StatusCode, res.Status)
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}
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var data models.TrackerWeaponJSON
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var body, _ = io.ReadAll(res.Body)
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if err := json.Unmarshal(body, &data); err != nil {
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utils.Logger.Fatalf("Failed to deserialize tracker API response: %s", err)
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}
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sort.SliceStable(data.Weapons, func(i, j int) bool { return data.Weapons[i].Kills > data.Weapons[j].Kills })
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var top []models.Weapon
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for _, weapon := range data.Weapons {
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if len(top) >= topWeaponCount {
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break
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}
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if gameTag == "BF2042" && weapon.Kills < 100 {
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break
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}
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acc := (float64(weapon.ShotsHit) / float64(weapon.ShotsFired)) * 100
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kpm := weapon.KPM
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weaponMetrics := FindWeaponMetric(gameMetrics.WeaponMetrics, weapon.Type)
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if weaponMetrics == nil {
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utils.Logger.Error("No weapon metrics specified for '" + gameTag + "', WType '" + weapon.Type + "'! Skipping...")
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continue
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}
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accFactor := weaponMetrics.AccuracyFactor
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kpmFactor := weaponMetrics.KpmFactor
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acc /= accFactor
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kpm /= kpmFactor
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weapon.Accuracy = acc
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weapon.KPM = kpm
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top = append(top, weapon)
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}
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sumAcc := 0.0
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sumKpm := 0.0
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for _, w := range top {
|
||||
sumAcc += w.Accuracy
|
||||
sumKpm += w.KPM
|
||||
}
|
||||
accAvg := sumAcc / float64(len(top))
|
||||
kpmAvg := sumKpm / float64(len(top))
|
||||
score := math.Round(((accAvg*kpmAvg)/normalizeFactor)*100) / 100
|
||||
|
||||
return float32(score)
|
||||
}
|
||||
@@ -2,8 +2,8 @@ package controllers
|
||||
|
||||
import (
|
||||
"InfantrySkillCalculator/models"
|
||||
"InfantrySkillCalculator/utils"
|
||||
"github.com/gin-gonic/gin"
|
||||
"log"
|
||||
"session"
|
||||
)
|
||||
|
||||
@@ -11,7 +11,7 @@ func CreateUser(username string, hashedPassword string, enabled bool, usedCode s
|
||||
user := models.User{Username: username, Password: hashedPassword, Enabled: enabled}
|
||||
err := models.DB.Create(&user).Error
|
||||
if err != nil {
|
||||
log.Fatalf("Error while creating user: %v", err)
|
||||
utils.Logger.Fatalf("Error while creating user: %v", err)
|
||||
}
|
||||
|
||||
var code models.ActivationCode
|
||||
@@ -20,19 +20,19 @@ func CreateUser(username string, hashedPassword string, enabled bool, usedCode s
|
||||
Where("code = ?", usedCode).
|
||||
First(&code).Error
|
||||
if err != nil {
|
||||
log.Fatalf("Error while getting activation code: %v", err)
|
||||
utils.Logger.Fatalf("Error while getting activation code: %v", err)
|
||||
}
|
||||
|
||||
code.UsedForUsername = username
|
||||
err = models.DB.Save(&code).Error
|
||||
if err != nil {
|
||||
log.Fatalf("Error while updating activation code: %v", err)
|
||||
utils.Logger.Fatalf("Error while updating activation code: %v", err)
|
||||
}
|
||||
|
||||
user.UserRole = code.UserRole
|
||||
err = models.DB.Save(&user).Error
|
||||
if err != nil {
|
||||
log.Fatalf("Error while updating user role: %v", err)
|
||||
utils.Logger.Fatalf("Error while updating user role: %v", err)
|
||||
}
|
||||
|
||||
var bf2042 models.Game
|
||||
@@ -40,7 +40,7 @@ func CreateUser(username string, hashedPassword string, enabled bool, usedCode s
|
||||
Where("tag = ?", "BF2042").
|
||||
First(&bf2042).Error
|
||||
if err != nil {
|
||||
log.Fatalf("Error while getting game: %v", err)
|
||||
utils.Logger.Fatalf("Error while getting game: %v", err)
|
||||
}
|
||||
userSettings := models.UserSettings{
|
||||
Username: username,
|
||||
@@ -62,7 +62,7 @@ func GetUserRole(username string) models.Role {
|
||||
var user models.User
|
||||
err := models.DB.Where("username = ?", username).First(&user).Error
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
utils.Logger.Fatal(err)
|
||||
}
|
||||
return user.UserRole
|
||||
}
|
||||
@@ -79,7 +79,7 @@ func IsUserAdmin(username string) bool {
|
||||
var user models.User
|
||||
err := models.DB.Where("username = ?", username).First(&user).Error
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
utils.Logger.Fatal(err)
|
||||
return false
|
||||
}
|
||||
return user.UserRole == models.AdminRole
|
||||
|
||||
1
go.mod
1
go.mod
@@ -41,6 +41,7 @@ require (
|
||||
github.com/modern-go/reflect2 v1.0.2 // indirect
|
||||
github.com/pelletier/go-toml/v2 v2.0.8 // indirect
|
||||
github.com/remyoudompheng/bigfft v0.0.0-20230129092748-24d4a6f8daec // indirect
|
||||
github.com/sirupsen/logrus v1.9.3 // indirect
|
||||
github.com/twitchyliquid64/golang-asm v0.15.1 // indirect
|
||||
github.com/ugorji/go/codec v1.2.11 // indirect
|
||||
golang.org/x/arch v0.3.0 // indirect
|
||||
|
||||
3
go.sum
3
go.sum
@@ -68,6 +68,8 @@ github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZN
|
||||
github.com/remyoudompheng/bigfft v0.0.0-20200410134404-eec4a21b6bb0/go.mod h1:qqbHyh8v60DhA7CoWK5oRCqLrMHRGoxYCSS9EjAz6Eo=
|
||||
github.com/remyoudompheng/bigfft v0.0.0-20230129092748-24d4a6f8daec h1:W09IVJc94icq4NjY3clb7Lk8O1qJ8BdBEF8z0ibU0rE=
|
||||
github.com/remyoudompheng/bigfft v0.0.0-20230129092748-24d4a6f8daec/go.mod h1:qqbHyh8v60DhA7CoWK5oRCqLrMHRGoxYCSS9EjAz6Eo=
|
||||
github.com/sirupsen/logrus v1.9.3 h1:dueUQJ1C2q9oE3F7wvmSGAaVtTmUizReu6fjN8uqzbQ=
|
||||
github.com/sirupsen/logrus v1.9.3/go.mod h1:naHLuLoDiP4jHNo9R0sCBMtWGeIprob74mVsIT4qYEQ=
|
||||
github.com/stretchr/objx v0.1.0/go.mod h1:HFkY916IF+rwdDfMAkV7OtwuqBVzrE8GR6GFx+wExME=
|
||||
github.com/stretchr/objx v0.4.0/go.mod h1:YvHI0jy2hoMjB+UWwv71VJQ9isScKT/TqJzVSSt89Yw=
|
||||
github.com/stretchr/objx v0.5.0/go.mod h1:Yh+to48EsGEfYuaHDzXPcE3xhTkx73EhmCGUpEOglKo=
|
||||
@@ -91,6 +93,7 @@ golang.org/x/crypto v0.9.0/go.mod h1:yrmDGqONDYtNj3tH8X9dzUun2m2lzPa9ngI6/RUPGR0
|
||||
golang.org/x/net v0.10.0 h1:X2//UzNDwYmtCLn7To6G58Wr6f5ahEAQgKNzv9Y951M=
|
||||
golang.org/x/net v0.10.0/go.mod h1:0qNGK6F8kojg2nk9dLZ2mShWaEBan6FAoqfSigmmuDg=
|
||||
golang.org/x/sys v0.0.0-20220704084225-05e143d24a9e/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.0.0-20220715151400-c0bba94af5f8/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.6.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.8.0 h1:EBmGv8NaZBZTWvrbjNoL6HVt+IVy3QDQpJs7VRIw3tU=
|
||||
golang.org/x/sys v0.8.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
|
||||
35
internal/cache/cache.go
vendored
35
internal/cache/cache.go
vendored
@@ -5,6 +5,7 @@ import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"github.com/redis/go-redis/v9"
|
||||
"log"
|
||||
"strconv"
|
||||
"time"
|
||||
)
|
||||
@@ -14,10 +15,12 @@ var ctx = context.Background()
|
||||
type PlayerCache struct {
|
||||
cache *redis.Client
|
||||
lifetime time.Duration
|
||||
expireSub *redis.PubSub
|
||||
expireCallback func(key string)
|
||||
}
|
||||
|
||||
func NewPlayerCache(address string, lifetime time.Duration) *PlayerCache {
|
||||
return &PlayerCache{
|
||||
func NewPlayerCache(address string, lifetime time.Duration, expireCallback func(key string)) *PlayerCache {
|
||||
pc := &PlayerCache{
|
||||
redis.NewClient(
|
||||
&redis.Options{
|
||||
Addr: address,
|
||||
@@ -25,7 +28,23 @@ func NewPlayerCache(address string, lifetime time.Duration) *PlayerCache {
|
||||
DB: 0,
|
||||
}),
|
||||
lifetime,
|
||||
nil,
|
||||
expireCallback,
|
||||
}
|
||||
pc.expireSub = pc.cache.PSubscribe(ctx, "__keyevent@0__:expired")
|
||||
|
||||
go func() {
|
||||
for {
|
||||
msg, err := pc.expireSub.ReceiveMessage(ctx)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
} else {
|
||||
pc.expireCallback(msg.Payload)
|
||||
}
|
||||
}
|
||||
}()
|
||||
|
||||
return pc
|
||||
}
|
||||
|
||||
func (pc *PlayerCache) Connect() error {
|
||||
@@ -42,13 +61,13 @@ func (pc *PlayerCache) GetValue(key string) (string, error) {
|
||||
}
|
||||
}
|
||||
|
||||
func (pc *PlayerCache) SetValue(key string, value interface{}) error {
|
||||
return pc.cache.Set(ctx, key, value, pc.lifetime).Err()
|
||||
func (pc *PlayerCache) SetValue(key string, value interface{}, lifetime time.Duration) error {
|
||||
return pc.cache.Set(ctx, key, value, lifetime).Err()
|
||||
}
|
||||
|
||||
func (pc *PlayerCache) SetScore(playerId uint, gameTag string, score float32) error {
|
||||
key := getPlayerCacheKey(playerId, gameTag)
|
||||
return pc.SetValue(key, score)
|
||||
return pc.SetValue(key, score, pc.lifetime)
|
||||
}
|
||||
|
||||
func (pc *PlayerCache) GetScore(playerId uint, gameTag string) (float32, error) {
|
||||
@@ -104,3 +123,9 @@ func (pc *PlayerCache) PurgeCache() error {
|
||||
func getPlayerCacheKey(playerId uint, gameTag string) string {
|
||||
return fmt.Sprintf("player:%d:game:%s", playerId, gameTag)
|
||||
}
|
||||
|
||||
func (pc *PlayerCache) GetPlayerIdFromCacheKey(key string) (uint, error) {
|
||||
var playerId uint
|
||||
_, err := fmt.Sscanf(key, "player:%d:game:", &playerId)
|
||||
return playerId, err
|
||||
}
|
||||
|
||||
91
main.go
91
main.go
@@ -6,13 +6,26 @@ import (
|
||||
"InfantrySkillCalculator/utils"
|
||||
"github.com/gin-gonic/gin"
|
||||
_ "github.com/gorilla/sessions"
|
||||
"github.com/sirupsen/logrus"
|
||||
"html/template"
|
||||
"io"
|
||||
"log"
|
||||
"os"
|
||||
"session"
|
||||
"strings"
|
||||
"time"
|
||||
)
|
||||
|
||||
func init() {
|
||||
f, _ := os.OpenFile("isc_rest.log", os.O_RDWR|os.O_APPEND|os.O_CREATE, 0660)
|
||||
ginWriter := io.MultiWriter(f, os.Stdout)
|
||||
logger := logrus.New()
|
||||
logger.SetOutput(ginWriter)
|
||||
logger.SetFormatter(&logrus.TextFormatter{
|
||||
ForceColors: true,
|
||||
FullTimestamp: true,
|
||||
})
|
||||
utils.Logger = logger
|
||||
|
||||
var err error
|
||||
utils.MainPageTemplates, err = template.ParseFiles(
|
||||
"./templates/index.html",
|
||||
@@ -27,12 +40,12 @@ func init() {
|
||||
"./templates/modals/add_player.html",
|
||||
"./templates/modals/delete_player.html",
|
||||
"./templates/modals/edit_player.html",
|
||||
"./templates/modals/settings.html",
|
||||
//"./templates/modals/settings.html",
|
||||
"./templates/modals/full_calc.html",
|
||||
"./templates/components/header.html",
|
||||
)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
logger.Fatal(err)
|
||||
}
|
||||
|
||||
utils.LoginPageTemplates, err = template.ParseFiles(
|
||||
@@ -40,7 +53,7 @@ func init() {
|
||||
"./templates/components/header.html",
|
||||
)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
logger.Fatal(err)
|
||||
}
|
||||
|
||||
utils.RegisterPageTemplates, err = template.ParseFiles(
|
||||
@@ -48,19 +61,48 @@ func init() {
|
||||
"./templates/components/header.html",
|
||||
)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
logger.Fatal(err)
|
||||
}
|
||||
|
||||
utils.PlayerItemTemplate, err = template.ParseFiles(
|
||||
"./templates/shards/player_list_item.html",
|
||||
)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
logger.Fatal(err)
|
||||
}
|
||||
|
||||
controllers.LoadMetrics()
|
||||
}
|
||||
|
||||
func customLogrusLogger(logger *logrus.Logger) gin.HandlerFunc {
|
||||
return func(c *gin.Context) {
|
||||
start := time.Now()
|
||||
|
||||
c.Next()
|
||||
|
||||
elapsed := time.Since(start)
|
||||
|
||||
if c.Request.URL.Path == "/static" || c.Request.URL.Path == "/favicon.ico" ||
|
||||
strings.Contains(c.Request.URL.Path, "_html") {
|
||||
return
|
||||
}
|
||||
|
||||
username, exists := session.GetUsername(c)
|
||||
if !exists {
|
||||
username = "Anonymous"
|
||||
}
|
||||
|
||||
logger.Infof("[GIN] %3d | %10v | %15s | %15s | %-7s | %s",
|
||||
c.Writer.Status(),
|
||||
elapsed,
|
||||
c.ClientIP(),
|
||||
username,
|
||||
c.Request.Method,
|
||||
c.Request.RequestURI,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
func main() {
|
||||
if os.Getenv("GO_ENV") == "production" {
|
||||
gin.SetMode(gin.ReleaseMode)
|
||||
@@ -69,7 +111,7 @@ func main() {
|
||||
router := gin.New()
|
||||
err := router.SetTrustedProxies([]string{"127.0.0.1"})
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
utils.Logger.Fatal(err)
|
||||
}
|
||||
router.LoadHTMLGlob("templates/**/*")
|
||||
reader := router.Group("/")
|
||||
@@ -80,37 +122,26 @@ func main() {
|
||||
admin.Use(AdminAuthRequired())
|
||||
|
||||
models.ConnectDatabase()
|
||||
models.ConnectCache(utils.PlayerCacheLifetime)
|
||||
models.ConnectCache(utils.PlayerCacheLifetime, controllers.UpdateCacheAfterExpiry)
|
||||
|
||||
var code models.ActivationCode
|
||||
if err := models.DB.First(&code).Error; err != nil {
|
||||
firstCode := utils.GenerateActivationCode()
|
||||
models.DB.Create(&models.ActivationCode{Code: firstCode, UserRole: models.AdminRole})
|
||||
log.Println("Created first activation code with ADMIN role:\n" + firstCode)
|
||||
utils.Logger.Println("Created first activation code with ADMIN role:\n" + firstCode)
|
||||
}
|
||||
|
||||
router.Static("/static", "./static")
|
||||
router.Static("/node_modules", "./node_modules")
|
||||
|
||||
f, _ := os.OpenFile("isc_rest.log", os.O_RDWR|os.O_APPEND|os.O_CREATE, 0660)
|
||||
utils.GinWriter = io.MultiWriter(f, os.Stdout)
|
||||
logger := gin.LoggerWithWriter(utils.GinWriter, "/static/", "/node_modules/", "/favicon.ico")
|
||||
router.Use(
|
||||
logger,
|
||||
middlewares := []gin.HandlerFunc{
|
||||
customLogrusLogger(utils.Logger),
|
||||
gin.Recovery(),
|
||||
)
|
||||
reader.Use(
|
||||
logger,
|
||||
gin.Recovery(),
|
||||
)
|
||||
author.Use(
|
||||
logger,
|
||||
gin.Recovery(),
|
||||
)
|
||||
admin.Use(
|
||||
logger,
|
||||
gin.Recovery(),
|
||||
)
|
||||
}
|
||||
|
||||
router.Use(middlewares...)
|
||||
reader.Use(middlewares...)
|
||||
author.Use(middlewares...)
|
||||
admin.Use(middlewares...)
|
||||
|
||||
router.GET("/login", loginPage)
|
||||
router.POST("/login", loginPost)
|
||||
@@ -151,6 +182,6 @@ func main() {
|
||||
admin.DELETE("/purge_clans", controllers.DeleteAllClans)
|
||||
admin.POST("/create_code", controllers.CreateCode)
|
||||
|
||||
log.Println("Running on 8000...")
|
||||
log.Fatal(router.Run(":8000"))
|
||||
utils.Logger.Println("Running on 8000...")
|
||||
utils.Logger.Fatal(router.Run(":8000"))
|
||||
}
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
package models
|
||||
|
||||
import (
|
||||
"InfantrySkillCalculator/utils"
|
||||
"cache"
|
||||
"github.com/glebarez/sqlite"
|
||||
"gorm.io/gorm"
|
||||
"gorm.io/gorm/logger"
|
||||
"log"
|
||||
"os"
|
||||
"time"
|
||||
)
|
||||
@@ -26,49 +26,49 @@ func ConnectDatabase() {
|
||||
|
||||
err = database.AutoMigrate(&Clan{})
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
utils.Logger.Fatal(err)
|
||||
}
|
||||
err = database.AutoMigrate(&Player{})
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
utils.Logger.Fatal(err)
|
||||
}
|
||||
err = database.AutoMigrate(&User{})
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
utils.Logger.Fatal(err)
|
||||
}
|
||||
err = database.AutoMigrate(&ActivationCode{})
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
utils.Logger.Fatal(err)
|
||||
}
|
||||
err = database.AutoMigrate(&Game{})
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
utils.Logger.Fatal(err)
|
||||
} else {
|
||||
var game Game
|
||||
if err := database.First(&game).Error; err != nil {
|
||||
database.Create(&Game{Name: "Battlefield V", Tag: "BFV"})
|
||||
database.Create(&Game{Name: "Battlefield 2042", Tag: "BF2042"})
|
||||
log.Println("Created first games")
|
||||
utils.Logger.Println("Created first games")
|
||||
}
|
||||
}
|
||||
|
||||
err = database.AutoMigrate(&UserSettings{})
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
utils.Logger.Fatal(err)
|
||||
}
|
||||
|
||||
DB = database
|
||||
}
|
||||
|
||||
func ConnectCache(playerCacheLifetime time.Duration) {
|
||||
func ConnectCache(playerCacheLifetime time.Duration, expireCallback func(key string)) {
|
||||
address := os.Getenv("REDIS_ADDRESS")
|
||||
if address == "" {
|
||||
address = "127.0.0.1:6379"
|
||||
}
|
||||
|
||||
PlayerCache = cache.NewPlayerCache(address, playerCacheLifetime)
|
||||
PlayerCache = cache.NewPlayerCache(address, playerCacheLifetime, expireCallback)
|
||||
if err := PlayerCache.Connect(); err != nil {
|
||||
PlayerCache = nil
|
||||
log.Fatal("Failed to connect to Redis! " + err.Error())
|
||||
utils.Logger.Fatal("Failed to connect to Redis! " + err.Error())
|
||||
}
|
||||
}
|
||||
|
||||
7
pages.go
7
pages.go
@@ -4,7 +4,6 @@ import (
|
||||
"InfantrySkillCalculator/controllers"
|
||||
"InfantrySkillCalculator/utils"
|
||||
"github.com/gin-gonic/gin"
|
||||
"log"
|
||||
"net/http"
|
||||
"session"
|
||||
)
|
||||
@@ -22,7 +21,7 @@ func mainPage(c *gin.Context) {
|
||||
|
||||
err := utils.MainPageTemplates.Execute(c.Writer, data)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
utils.Logger.Fatal(err)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -34,7 +33,7 @@ func loginPage(c *gin.Context) {
|
||||
|
||||
err := utils.LoginPageTemplates.Execute(c.Writer, nil)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
utils.Logger.Fatal(err)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -73,7 +72,7 @@ func registerPage(c *gin.Context) {
|
||||
|
||||
err := utils.RegisterPageTemplates.Execute(c.Writer, nil)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
utils.Logger.Fatal(err)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,14 +1,12 @@
|
||||
package utils
|
||||
|
||||
import (
|
||||
"InfantrySkillCalculator/models"
|
||||
"github.com/sirupsen/logrus"
|
||||
"html/template"
|
||||
"io"
|
||||
"time"
|
||||
)
|
||||
|
||||
var GinWriter io.Writer = nil
|
||||
var GameMetrics models.GameMetrics
|
||||
var Logger *logrus.Logger
|
||||
var PlayerCacheLifetime = 24 * time.Hour
|
||||
|
||||
var MainPageTemplates *template.Template
|
||||
|
||||
129
utils/score.go
129
utils/score.go
@@ -1,129 +0,0 @@
|
||||
package utils
|
||||
|
||||
import (
|
||||
"InfantrySkillCalculator/models"
|
||||
"encoding/json"
|
||||
"fmt"
|
||||
"io"
|
||||
"log"
|
||||
"math"
|
||||
"net/http"
|
||||
"sort"
|
||||
)
|
||||
|
||||
func GetGameMetric(gameTag string) *models.GameMetric {
|
||||
for _, metric := range GameMetrics.GameMetrics {
|
||||
if metric.GameName == gameTag {
|
||||
return &metric
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func FindWeaponMetric(weaponMetrics []models.WeaponMetric, weaponCategory string) *models.WeaponMetric {
|
||||
for _, metric := range weaponMetrics {
|
||||
if metric.WeaponCategory == weaponCategory {
|
||||
return &metric
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func CalcPlayerScore(playerName string, gameTag string) float32 {
|
||||
if gameTag != "BF5" && gameTag != "BF2042" {
|
||||
_, _ = fmt.Fprintf(GinWriter, "UNSUPPORTED GAME: "+gameTag+"\n")
|
||||
return -1
|
||||
}
|
||||
|
||||
gameMetrics := GetGameMetric(gameTag)
|
||||
if gameMetrics == nil {
|
||||
_, _ = fmt.Fprintf(GinWriter, "No game metrics specified for '"+gameTag+"'\n")
|
||||
return -1
|
||||
}
|
||||
|
||||
normalizeFactor := gameMetrics.NormalizeFactor
|
||||
topWeaponCount := gameMetrics.TopWeaponCount
|
||||
|
||||
c := http.Client{}
|
||||
|
||||
var reqUri string
|
||||
if gameTag == "BF5" {
|
||||
reqUri = "https://api.gametools.network/bfv/weapons/?raw=false&format_values=false&name=" + playerName + "&platform=pc"
|
||||
} else if gameTag == "BF2042" {
|
||||
reqUri = "https://api.gametools.network/bf2042/stats/?raw=false&format_values=false&name=" + playerName + "&platform=pc"
|
||||
}
|
||||
|
||||
req, err := http.NewRequest("GET", reqUri, nil)
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(GinWriter, err.Error()+"\n")
|
||||
return -1
|
||||
}
|
||||
|
||||
req.Header.Set("User-Agent", "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/109.0.0.0 Safari/537.36")
|
||||
|
||||
res, err := c.Do(req)
|
||||
if err != nil {
|
||||
_, _ = fmt.Fprintf(GinWriter, err.Error()+"\n")
|
||||
return -1
|
||||
}
|
||||
|
||||
defer func(Body io.ReadCloser) {
|
||||
_ = Body.Close()
|
||||
}(res.Body)
|
||||
if res.StatusCode == 404 {
|
||||
_, _ = fmt.Fprintf(GinWriter, "User '"+playerName+"' does not exist!\n")
|
||||
return -1
|
||||
} else if res.StatusCode != 200 {
|
||||
log.Fatalf("Status code error: %d %s", res.StatusCode, res.Status)
|
||||
}
|
||||
|
||||
var data models.TrackerWeaponJSON
|
||||
var body, _ = io.ReadAll(res.Body)
|
||||
if err := json.Unmarshal(body, &data); err != nil {
|
||||
log.Fatalf("Failed to deserialize tracker API response: %s", err)
|
||||
}
|
||||
|
||||
sort.SliceStable(data.Weapons, func(i, j int) bool { return data.Weapons[i].Kills > data.Weapons[j].Kills })
|
||||
var top []models.Weapon
|
||||
|
||||
for _, weapon := range data.Weapons {
|
||||
if len(top) >= topWeaponCount {
|
||||
break
|
||||
}
|
||||
if gameTag == "BF2042" && weapon.Kills < 100 {
|
||||
break
|
||||
}
|
||||
|
||||
acc := (float64(weapon.ShotsHit) / float64(weapon.ShotsFired)) * 100
|
||||
kpm := weapon.KPM
|
||||
|
||||
weaponMetrics := FindWeaponMetric(gameMetrics.WeaponMetrics, weapon.Type)
|
||||
if weaponMetrics == nil {
|
||||
_, _ = fmt.Fprintf(GinWriter, "No weapon metrics specified for '"+gameTag+"', WType '"+weapon.Type+"'\n")
|
||||
continue
|
||||
}
|
||||
|
||||
accFactor := weaponMetrics.AccuracyFactor
|
||||
kpmFactor := weaponMetrics.KpmFactor
|
||||
|
||||
acc /= accFactor
|
||||
kpm /= kpmFactor
|
||||
weapon.Accuracy = acc
|
||||
weapon.KPM = kpm
|
||||
|
||||
top = append(top, weapon)
|
||||
}
|
||||
|
||||
sumAcc := 0.0
|
||||
sumKpm := 0.0
|
||||
|
||||
for _, w := range top {
|
||||
sumAcc += w.Accuracy
|
||||
sumKpm += w.KPM
|
||||
}
|
||||
accAvg := sumAcc / float64(len(top))
|
||||
kpmAvg := sumKpm / float64(len(top))
|
||||
score := math.Round(((accAvg*kpmAvg)/normalizeFactor)*100) / 100
|
||||
|
||||
return float32(score)
|
||||
}
|
||||
Reference in New Issue
Block a user