Files
InfantrySkillCalculator/internal/cache/cache.go

56 lines
1.3 KiB
Go

package cache
import (
"InfantrySkillCalculator/models"
"InfantrySkillCalculator/utils"
"context"
"errors"
"fmt"
"github.com/redis/go-redis/v9"
)
var ctx = context.Background()
func GetValue(key string) (string, error) {
val, err := models.Cache.Get(ctx, key).Result()
if err != nil {
return "", err // cache miss or error
} else {
return val, nil // cache hit
}
}
func SetValue(key string, value interface{}) error {
return models.Cache.Set(ctx, key, value, utils.PlayerCacheLifetime).Err()
}
func SetScore(playerId uint, gameTag string, score float32) error {
key := GetPlayerCacheKey(playerId, gameTag)
return SetValue(key, score)
}
func GetScore(playerId uint, gameTag string) (float32, error) {
key := GetPlayerCacheKey(playerId, gameTag)
val, err := GetValue(key)
if errors.Is(err, redis.Nil) {
return -1.0, nil // cache miss
} else if err != nil {
return -1.0, err // cache error
} else {
return utils.StringToFloat(val), nil // cache hit
}
}
func DeleteScore(playerId uint, gameTag string) error {
key := GetPlayerCacheKey(playerId, gameTag)
return models.Cache.Del(ctx, key).Err()
}
func PurgeCache() error {
return models.Cache.FlushAll(ctx).Err()
}
func GetPlayerCacheKey(playerId uint, gameTag string) string {
return fmt.Sprintf("player:%d:game:%s", playerId, gameTag)
}