Files
InfantrySkillCalculator/templates/modals/add_player.html

108 lines
4.7 KiB
HTML

{{ define "add_player" }}
<div class="modal fade" id="addPlayerModal" tabindex="-1">
<div class="modal-dialog modal-dialog-centered">
<div class="modal-content">
<div class="modal-header">
<h1 class="modal-title fs-3 text-success fw-bold" id="addPlayerModalLabel">Spieler hinzufügen</h1>
<button type="button" class="btn-close" data-bs-dismiss="modal"></button>
</div>
<div class="modal-body">
<div class="form-floating mb-3">
<input type="text" class="form-control form-control-lg" id="playerClanName" placeholder="Clan-Name" disabled>
<label for="playerClanName">Clan-Name</label>
</div>
<div class="form-floating">
<input type="text" class="form-control form-control-lg" id="playerName" placeholder="Spieler-Name" required>
<label for="playerName">Spieler-Name</label>
</div>
<div class="error-message text-danger fs-5 badge" style="display: none;"></div>
</div>
<div class="modal-footer">
<button type="submit" name="submit" class="btn btn-lg btn-primary">Hinzufügen</button>
<button type="button" class="btn btn-lg btn-secondary" data-bs-dismiss="modal">Abbrechen</button>
</div>
</div>
</div>
</div>
<script lang="javascript">
document.addEventListener('DOMContentLoaded', function() {
const addPlayerModal = document.getElementById('addPlayerModal');
const addPlayerModalBS = new bootstrap.Modal('#addPlayerModal');
let submitPlayerHandler = null;
let playerList = null;
let selectedClan = null;
const submitButton = addPlayerModal.querySelector('button[name="submit"]');
const playerName = addPlayerModal.querySelector('#playerName');
const clanName = addPlayerModal.querySelector('#playerClanName');
const errorDiv = editPlayerModal.querySelector('.error-message');
const homeClanListIndex = document.getElementById('home-clan').selectedIndex;
const oppClanListIndex = document.getElementById('opponent-clan').selectedIndex;
function validateInput() {
if (playerName.value.length < 1) {
playerName.classList.add('is-invalid');
return false;
}
playerName.classList.remove('is-invalid');
return true;
}
function createSubmitPlayerHandler(modalEvent) {
return function submitPlayerHandler(e) {
if (!validateInput())
return;
const clanId = parseInt(selectedClan.value);
fetch("/player", {
method: "POST",
body: JSON.stringify({
name: playerName.value,
clan_id: clanId
}),
headers: {
"Content-type": "application/json; charset=UTF-8"
}
})
.then(() => {
const sameClan = homeClanListIndex === oppClanListIndex;
if (playerList.id === 'home-player-list' || sameClan)
htmx.ajax('GET', '/players_html', {target: '#home-player-list', values: {"clan_id": getSelectedClanId("home-clan")}});
if (playerList.id === 'opponent-player-list' || sameClan)
htmx.ajax('GET', '/players_html', {target: '#opponent-player-list', values: {"clan_id": getSelectedClanId("opponent-clan")}});
addPlayerModalBS.hide();
}).catch((error) => {
errorDiv.innerText = error.message;
errorDiv.style.display = 'block';
});
}
}
if (addPlayerModal) {
addPlayerModal.addEventListener('show.bs.modal', event => {
submitPlayerHandler = createSubmitPlayerHandler(event);
submitButton.addEventListener('click', submitPlayerHandler);
[playerList, _] = getPlayerLists(event);
selectedClan = getSelectedClan(event);
clanName.value = selectedClan.innerText;
});
addPlayerModal.addEventListener('hidden.bs.modal', event => {
submitButton.removeEventListener('click', submitPlayerHandler);
playerName.value = "";
clanName.value = "";
errorDiv.innerText = "";
errorDiv.style.display = 'none';
playerName.classList.remove('is-invalid');
});
}
});
</script>
{{ end }}